RHYME RIDER KERORICAN
WonderSwan Color

RHYME RIDER KERORICAN

Descripción

You play as the rhyme rider kerorcian, a vivacious space girl with a large frog helmet, as she skips to the music through the games four stages. The games music is largely comprised of jazzy techno pieces. Kerorcian skips down a set line while randomly placed enemies and obstacles appear before her. Various button combos will avoid certain obstacles, although a "one-button" easy mode is available. When you avoid an obstacle a note will sound, clearing long chains of obstacles will result in funky melodies popping up inside the song that is playing. This gameplay is reminiscent of the studios earlier game vib ribbon. Some of the obstacles are interactive, such as a rocket one can jump on and ride a short distance, others can merely be kicked out of the way or jumped over. Occasionally a crown will appear over an obstacle, if you successfully clear it you will briefly soar over the stage avoiding anything that might have been in your path. This is especially common before obstacles that might require outlandish button combos.

You play as the rhyme rider kerorcian, a vivacious space girl with a large frog helmet, as she skips to the music through the games four stages. The games music is largely comprised of jazzy techno pieces. Kerorcian skips down a set line while randomly placed enemies and obstacles appear before her. Various button combos will avoid certain obstacles, although a "one-button" easy mode is available. When you avoid an obstacle a note will sound, clearing long chains of obstacles will result in funky melodies popping up inside the song that is playing. This gameplay is reminiscent of the studios earlier game vib ribbon. Some of the obstacles are interactive, such as a rocket one can jump on and ride a short distance, others can merely be kicked out of the way or jumped over. Occasionally a crown will appear over an obstacle, if you successfully clear it you will briefly soar over the stage avoiding anything that might have been in your path. This is especially common before obstacles that might require outlandish button combos.

Vous incarnez Kerorcian, une compétitrice de rimes, une fille de l'espace vive avec un grand casque de grenouille, alors qu'elle saute au rythme de la musique à travers les quatre étapes du jeu. La musique du jeu est en grande partie composée de morceaux techno jazzy. Kerorcian saute une ligne définie tandis que des ennemis et des obstacles placés au hasard apparaissent devant elle. Diverses combinaisons de boutons éviteront certains obstacles, bien qu'un mode facile « à un bouton » soit disponible. Lorsque vous évitez un obstacle, une note retentit, et l'élimination de longues chaînes d'obstacles entraînera l'apparition de mélodies funky dans la chanson en cours de lecture. Ce gameplay rappelle le jeu Vib Ribbon précédent du studio. Certains obstacles sont interactifs, comme une fusée sur laquelle on peut sauter et parcourir une courte distance, d'autres peuvent simplement être écartés du chemin ou sautés. Parfois, une couronne apparaîtra au-dessus d'un obstacle. Si vous réussissez à la franchir, vous survolerez brièvement la scène en évitant tout ce qui aurait pu se trouver sur votre chemin. Ceci est particulièrement courant avant les obstacles qui pourraient nécessiter des combinaisons de boutons bizarres.

Giocherai nei panni del cavaliere della rima kerorcian, una vivace ragazza spaziale con un grande elmo da rana, mentre salta al ritmo della musica attraverso le quattro fasi del gioco. La musica del gioco è composta in gran parte da brani techno jazz. Kerorcian salta lungo una linea fissa mentre davanti a lei compaiono nemici e ostacoli posizionati casualmente. Varie combinazioni di pulsanti eviteranno alcuni ostacoli, sebbene sia disponibile una modalità facile "a un pulsante". Quando eviti un ostacolo suonerà una nota, l'eliminazione di lunghe catene di ostacoli farà apparire melodie funky all'interno della canzone che stai suonando. Questo gameplay ricorda il nastro vibrante del gioco precedente dello studio. Alcuni degli ostacoli sono interattivi, come un razzo su cui si può saltare e percorrere una breve distanza, altri possono semplicemente essere spostati con un calcio o saltati sopra. Occasionalmente apparirà una corona sopra un ostacolo, se la superi con successo volerai brevemente sul palco evitando tutto ciò che potrebbe essere stato sul tuo cammino. Ciò è particolarmente comune prima degli ostacoli che potrebbero richiedere combinazioni di pulsanti stravaganti.

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