CHACK'N POP [JAPAN]
Sega SG-1000

CHACK'N POP [JAPAN]

Descripción

Chack'n pop is an arcade game developed by taito which was subsequently ported to the sg-1000 in 1985. It follows a yellow creature named chack'n who must traverse across several mazes blowing up monsters. The sg-1000 version of the game includes extra cutscenes and a training level not seen in the arcade version. Though chack'n pop was not a particularly successful game for taito, it would go on to inspire the success of bubble bobble, which shares many of the same characters and devotes a stage to chack'n pop. Chack'n has also cameoed in numerous taito games since, including bubble bobble, fairyland story, parasol stars, puzzle bobble (and sequels), bubble symphony, bubble memories and arkanoid ds. Curiously this sg-1000 version uses the katakana script for writing chack'n pop as opposed to the hiragana script used in almost every other version.

Chack'n pop is an arcade game developed by taito which was subsequently ported to the sg-1000 in 1985. It follows a yellow creature named chack'n who must traverse across several mazes blowing up monsters. The sg-1000 version of the game includes extra cutscenes and a training level not seen in the arcade version. Though chack'n pop was not a particularly successful game for taito, it would go on to inspire the success of bubble bobble, which shares many of the same characters and devotes a stage to chack'n pop. Chack'n has also cameoed in numerous taito games since, including bubble bobble, fairyland story, parasol stars, puzzle bobble (and sequels), bubble symphony, bubble memories and arkanoid ds. Curiously this sg-1000 version uses the katakana script for writing chack'n pop as opposed to the hiragana script used in almost every other version.

Chack'n pop est un jeu d'arcade développé par Taito qui a ensuite été porté sur le SG-1000 en 1985. Il suit une créature jaune nommée Chack'n qui doit traverser plusieurs labyrinthes en faisant exploser des monstres. La version SG-1000 du jeu comprend des cinématiques supplémentaires et un niveau d'entraînement inédit dans la version arcade. Bien que chack'n pop n'ait pas été un jeu particulièrement réussi pour taito, il allait inspirer le succès de Bubble Bobble, qui partage bon nombre des mêmes personnages et consacre une scène à chack'n pop. Chack'n est également apparu dans de nombreux jeux taito depuis, notamment Bubble Bobble, Fairyland Story, Parasol Stars, Puzzle Bobble (et ses suites), Bubble Symphony, Bubble Memories et Arkanoid DS. Curieusement, cette version SG-1000 utilise le script katakana pour écrire du chack'n pop, par opposition au script hiragana utilisé dans presque toutes les autres versions.

Chack'n pop è un gioco arcade sviluppato da taito che è stato successivamente portato su sg-1000 nel 1985. Segue una creatura gialla chiamata chack'n che deve attraversare diversi labirinti facendo esplodere mostri. La versione sg-1000 del gioco include filmati extra e un livello di allenamento non presenti nella versione arcade. Sebbene Chack'n Pop non sia stato un gioco di particolare successo per Taito, avrebbe ispirato il successo di Bubble Bobble, che condivide molti degli stessi personaggi e dedica un palcoscenico a Chack'n Pop. Da allora Chack'n è apparso anche in numerosi giochi Taito, tra cui Bubble Bobble, Fairyland Story, Parasole Stars, Puzzle Bobble (e sequel), Bubble Symphony, Bubble Memory e Arkanoid DS. Curiosamente questa versione dell'sg-1000 utilizza la scrittura katakana per scrivere chack'n pop in contrapposizione alla scrittura hiragana usata in quasi tutte le altre versioni.

Consejos

  • El tiempo para liberar el corazón es limitado; no pierdas tiempo en rutas alternativas innecesarias.
  • Tu capacidad de pegarte a las paredes es tu mejor defensa; úsala para evitar a los enemigos.

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  • The time to free the heart is limited; Don't waste time on unnecessary alternative routes.
  • Your ability to stick to walls is your best defense; use it to avoid enemies.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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  • Le temps nécessaire pour libérer le cœur est limité ; Ne perdez pas de temps sur des itinéraires alternatifs inutiles.
  • Votre capacité à coller aux murs est votre meilleure défense ; utilisez-le pour éviter les ennemis.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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  • Il tempo per liberare il cuore è limitato; Non perdere tempo su percorsi alternativi inutili.
  • La tua capacità di restare attaccato ai muri è la tua migliore difesa; usarlo per evitare i nemici.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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