Legacy of Kain: Soul Reaver
PlayStation (PSX)

Legacy of Kain: Soul Reaver

Descripción

1500 years after blood omen: legacy of kain, the vampire kain's decision at the end of that game has finally defeated the human kingdoms and brought the world of nosgoth under his control. Ruling from a castle built on the pillars of nosgoth, kain has established an empire of six vampire clans, each ruled by a lieutenant, the sons of kain. Raziel was one such lieutenant, but lost his position through the "insolence" of receiving a new evolutionary "dark gift", the growth of feathery wings, before his master had acquired it. Fearing that raziel might one day surpass him, kain tears off raziel's wings in a fit of range and banishes him into the abyss. There, raziel is lost in time, died and his body consumed. The elder god recovers raziel's soul and rebuilds the broken body, not as a living vampire, but as a strange new creature of the underworld. Swearing revenge on kain, raziel now phases seamlessly between nosgoth and it's underworld, using his new powers to become a terrible reaver of souls... Soul reaver is a 3rd person action-adventure title that follows raziel on his quest to purge the land of vampires and take revenge on kain and his brothers, leaders of the six clans. The player controls the game from behind raziel's shoulder, moving him in any direction, climbing, attacking, jumping and using specific abilities. Raziel's can grip onto the edge of ledges and his torn wings allow him to glide gently downwards. Raziel can shift through the "material" world into the "spectral" realm at will... But must find specific locations in order to shift back. The two realms mirror one another, with distortions which give access to new areas and platforms. Existing in the material world drains raziel's life energy at a constant rate. Throughout the game, energy is recovered by consuming the souls of defeated enemies. If raziel is able to defeat one of his brothers, he will additionally gain a new ability ("dark gift") upon drinking it's soul. Examples include: the ability to swim, file telekinetic projectiles or the ability to phase through locked gates. Raziel can arm himself with a variety of weapons including spears, daggers, swords, axes, as well as attacking enemies barehanded. Eventually, raziel will also come across kain's personal sword (named the soul reaver), and will use it to create a powerful energy blade weapon. The world is left open to raziel, he can return to areas previously completed and explore the world of nosgoth at will. Access to certain areas however sometimes requires the use of gained specific abilities. Many of the puzzles the player will need to solve in this quest are "block puzzles", requiring the placement of certain large structures (usually square blocks), either to activate switches or to build access to out-of-reach areas.

1500 years after blood omen: legacy of kain, the vampire kain's decision at the end of that game has finally defeated the human kingdoms and brought the world of nosgoth under his control. Ruling from a castle built on the pillars of nosgoth, kain has established an empire of six vampire clans, each ruled by a lieutenant, the sons of kain. Raziel was one such lieutenant, but lost his position through the "insolence" of receiving a new evolutionary "dark gift", the growth of feathery wings, before his master had acquired it. Fearing that raziel might one day surpass him, kain tears off raziel's wings in a fit of range and banishes him into the abyss. There, raziel is lost in time, died and his body consumed. The elder god recovers raziel's soul and rebuilds the broken body, not as a living vampire, but as a strange new creature of the underworld. Swearing revenge on kain, raziel now phases seamlessly between nosgoth and it's underworld, using his new powers to become a terrible reaver of souls... Soul reaver is a 3rd person action-adventure title that follows raziel on his quest to purge the land of vampires and take revenge on kain and his brothers, leaders of the six clans. The player controls the game from behind raziel's shoulder, moving him in any direction, climbing, attacking, jumping and using specific abilities. Raziel's can grip onto the edge of ledges and his torn wings allow him to glide gently downwards. Raziel can shift through the "material" world into the "spectral" realm at will... But must find specific locations in order to shift back. The two realms mirror one another, with distortions which give access to new areas and platforms. Existing in the material world drains raziel's life energy at a constant rate. Throughout the game, energy is recovered by consuming the souls of defeated enemies. If raziel is able to defeat one of his brothers, he will additionally gain a new ability ("dark gift") upon drinking it's soul. Examples include: the ability to swim, file telekinetic projectiles or the ability to phase through locked gates. Raziel can arm himself with a variety of weapons including spears, daggers, swords, axes, as well as attacking enemies barehanded. Eventually, raziel will also come across kain's personal sword (named the soul reaver), and will use it to create a powerful energy blade weapon. The world is left open to raziel, he can return to areas previously completed and explore the world of nosgoth at will. Access to certain areas however sometimes requires the use of gained specific abilities. Many of the puzzles the player will need to solve in this quest are "block puzzles", requiring the placement of certain large structures (usually square blocks), either to activate switches or to build access to out-of-reach areas.

1500 ans après Blood Omen: Legacy of Kain, la décision du vampire Kain à la fin de ce jeu a finalement vaincu les royaumes humains et mis le monde de Nosgoth sous son contrôle. Régnant depuis un château construit sur les piliers de Nosgoth, Kain a établi un empire de six clans de vampires, chacun dirigé par un lieutenant, les fils de Kain. Raziel était l'un de ces lieutenants, mais a perdu son poste à cause de « l'insolence » de recevoir un nouveau « cadeau sombre » évolutif, la croissance d'ailes plumeuses, avant que son maître ne l'ait acquis. Craignant que Raziel ne le surpasse un jour, Kain lui arrache les ailes dans un accès de portée et le bannit dans l'abîme. Là, Raziel est perdu dans le temps, meurt et son corps est consumé. Le dieu aîné récupère l'âme de Raziel et reconstruit le corps brisé, non pas comme un vampire vivant, mais comme une étrange nouvelle créature des enfers. Jurant de se venger de Kain, Raziel évolue désormais de manière transparente entre Nosgoth et son monde souterrain, utilisant ses nouveaux pouvoirs pour devenir un terrible prédateur d'âmes... Soul Reaver est un titre d'action-aventure à la 3ème personne qui suit Raziel dans sa quête pour purger le pays des vampires et se venger de Kain et de ses frères, chefs des six clans. Le joueur contrôle le jeu derrière l'épaule de Raziel, le déplaçant dans n'importe quelle direction, grimpant, attaquant, sautant et utilisant des capacités spécifiques. Raziel peut s'agripper au bord des rebords et ses ailes déchirées lui permettent de glisser doucement vers le bas. Raziel peut passer à volonté du monde « matériel » au royaume « spectral »... Mais il doit trouver des endroits spécifiques pour revenir en arrière. Les deux royaumes se reflètent, avec des distorsions qui donnent accès à de nouveaux espaces et plateformes. Exister dans le monde matériel draine l'énergie vitale de Raziel à un rythme constant. Tout au long du jeu, l'énergie est récupérée en consommant les âmes des ennemis vaincus. Si Raziel parvient à vaincre l'un de ses frères, il obtiendra en outre une nouvelle capacité (« don sombre ») en buvant son âme. Les exemples incluent : la capacité de nager, de lancer des projectiles télékinésiques ou la capacité de franchir des portes verrouillées. Raziel peut s'armer d'une variété d'armes, notamment des lances, des poignards, des épées, des haches, ainsi qu'attaquer les ennemis à mains nues. Finalement, Raziel rencontrera également l'épée personnelle de Kain (appelée Soul Reaver) et l'utilisera pour créer une puissante arme à lame énergétique. Le monde est laissé ouvert à Raziel, il peut retourner dans des zones précédemment complétées et explorer le monde de Nosgoth à volonté. L'accès à certaines zones nécessite cependant parfois l'utilisation de capacités spécifiques acquises. La plupart des énigmes que le joueur devra résoudre dans cette quête sont des « énigmes de blocs », nécessitant le placement de certaines grandes structures (généralement des blocs carrés), soit pour activer des interrupteurs, soit pour construire un accès à des zones hors de portée.

1500 anni dopo Blood Omen: Legacy of Kain, la decisione del vampiro Kain alla fine di quel gioco ha finalmente sconfitto i regni umani e portato il mondo di Nosgoth sotto il suo controllo. Governando da un castello costruito sui pilastri di Nosgoth, Kain ha fondato un impero di sei clan di vampiri, ciascuno governato da un luogotenente, i figli di Kain. Raziel era uno di questi luogotenenti, ma perse la sua posizione a causa dell'"insolenza" di aver ricevuto un nuovo "dono oscuro" evolutivo, la crescita di ali piumate, prima che il suo padrone lo acquisisse. Temendo che un giorno Raziel possa superarlo, Kain gli strappa le ali in un impeto di gittata e lo bandisce nell'abisso. Lì, Raziel si perde nel tempo, muore e il suo corpo viene consumato. Il dio anziano recupera l'anima di Raziel e ricostruisce il corpo spezzato, non come un vampiro vivente, ma come una strana nuova creatura degli inferi. Giurando vendetta su Kain, Raziel ora si muove senza soluzione di continuità tra Nosgoth e il suo mondo sotterraneo, usando i suoi nuovi poteri per diventare un terribile predatore di anime... Soul Reaver è un titolo di azione e avventura in terza persona che segue Raziel nella sua ricerca per eliminare la terra dai vampiri e vendicarsi di Kain e dei suoi fratelli, leader dei sei clan. Il giocatore controlla il gioco da dietro le spalle di Raziel, muovendolo in qualsiasi direzione, arrampicandosi, attaccando, saltando e utilizzando abilità specifiche. La capacità di Raziel di aggrapparsi al bordo delle sporgenze e le sue ali strappate gli permettono di scivolare dolcemente verso il basso. Raziel può spostarsi a piacimento dal mondo "materiale" al regno "spettrale"... Ma deve trovare luoghi specifici per tornare indietro. I due regni si rispecchiano a vicenda, con distorsioni che danno accesso a nuove aree e piattaforme. Esistere nel mondo materiale prosciuga l'energia vitale di Raziel a un ritmo costante. Durante il gioco, l'energia viene recuperata consumando le anime dei nemici sconfitti. Se Raziel riesce a sconfiggere uno dei suoi fratelli, acquisirà inoltre una nuova abilità ("dono oscuro") dopo aver bevuto la sua anima. Gli esempi includono: la capacità di nuotare, lanciare proiettili telecinetici o la capacità di attraversare cancelli chiusi. Raziel può armarsi con una varietà di armi tra cui lance, pugnali, spade, asce e attaccare i nemici a mani nude. Alla fine, Raziel incontrerà anche la spada personale di Kain (chiamata Soul Reaver) e la utilizzerà per creare una potente arma a lama energetica. Il mondo è lasciato aperto a Raziel, che può tornare nelle aree precedentemente completate ed esplorare il mondo di Nosgoth a suo piacimento. L'accesso a determinate aree, tuttavia, a volte richiede l'uso di abilità specifiche acquisite. Molti degli enigmi che il giocatore dovrà risolvere in questa missione sono "enigmi a blocchi", che richiedono il posizionamento di alcune strutture di grandi dimensioni (di solito blocchi quadrati), per attivare interruttori o per creare l'accesso ad aree fuori portata.

Consejos

  • Lanzar enemigos: No siempre necesitas pelear. Lanza a los enemigos a hogueras, agua o pinchos para eliminarlos instantáneamente sin gastar energía de tu espada.
  • Mundo espectral: Cuando estés bajo de vida, cambia al plano espectral. Es la forma más segura de recuperar salud, aunque los enemigos allí son persistentes.

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  • Throw enemies: You don't always need to fight. Throw enemies into bonfires, water, or spikes to eliminate them instantly without spending any energy from your sword.
  • Spectral World: When you are low on life, switch to the Spectral Plane. It is the safest way to regain health, although the enemies there are persistent.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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  • Jetez des ennemis : vous n’avez pas toujours besoin de vous battre. Jetez les ennemis dans des feux de joie, dans l'eau ou dans des pointes pour les éliminer instantanément sans dépenser l'énergie de votre épée.
  • Monde spectral : lorsque vous manquez de vie, passez au plan spectral. C'est le moyen le plus sûr de retrouver de la santé, même si les ennemis y sont persistants.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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  • Lanciare i nemici: non è sempre necessario combattere. Lancia i nemici nei falò, nell'acqua o negli spuntoni per eliminarli all'istante senza spendere alcuna energia dalla tua spada.
  • Mondo Spettrale: quando sei a corto di vita, passa al Piano Spettrale. È il modo più sicuro per recuperare la salute, anche se i nemici sono persistenti.

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