Krazy Ivan [USA]
PlayStation (PSX)

Krazy Ivan [USA]

Descripción

In the early 21st century, the earth is under attack by aliens. In five areas of the planet, they have erected energy generators, creating a field that slowly encompasses the entire planet surface. They have also taken hundreds of humans prisoner. Someone has to stop them. Enter russian commander ivan popovich, nicknamed "krazy ivan". He is a paranoid schizophrenic, prone to burst out into violence at any time. In other words, he's perfect for the job. The player controls ivan's "steel cossack" power suit on the three-dimensional battlefields. In each of the five areas in the game, two kinds of enemies can be found: drones and sentients. Drones are smaller air and ground vehicles that often respawn. Sentients are mechs similar in size and capability to the steel cossack. Each of the sentients must be eliminated before the energy field generator can be destroyed to complete the mission. The cossack is capable of carrying lots of weapons: projectile and energy guns, unguided and guided missiles, and other special weapons. Destroyed enemies reveal captured humans, to be rescued by ivan, and power-ups, which recharge shields or rearm weapons. After a successful mission, ivan can upgrade the cossack with more powerful weapons and replace the mech's armor. Between the missions, rather humorous live-action cutscenes (starring english actors sporting thick russian accents) continue the story.

In the early 21st century, the earth is under attack by aliens. In five areas of the planet, they have erected energy generators, creating a field that slowly encompasses the entire planet surface. They have also taken hundreds of humans prisoner. Someone has to stop them. Enter russian commander ivan popovich, nicknamed "krazy ivan". He is a paranoid schizophrenic, prone to burst out into violence at any time. In other words, he's perfect for the job. The player controls ivan's "steel cossack" power suit on the three-dimensional battlefields. In each of the five areas in the game, two kinds of enemies can be found: drones and sentients. Drones are smaller air and ground vehicles that often respawn. Sentients are mechs similar in size and capability to the steel cossack. Each of the sentients must be eliminated before the energy field generator can be destroyed to complete the mission. The cossack is capable of carrying lots of weapons: projectile and energy guns, unguided and guided missiles, and other special weapons. Destroyed enemies reveal captured humans, to be rescued by ivan, and power-ups, which recharge shields or rearm weapons. After a successful mission, ivan can upgrade the cossack with more powerful weapons and replace the mech's armor. Between the missions, rather humorous live-action cutscenes (starring english actors sporting thick russian accents) continue the story.

Au début du 21e siècle, la Terre est attaquée par des extraterrestres. Dans cinq zones de la planète, ils ont érigé des générateurs d’énergie, créant un champ qui englobe lentement toute la surface de la planète. Ils ont également fait des centaines de prisonniers humains. Quelqu'un doit les arrêter. C'est alors qu'intervient le commandant russe Ivan Popovich, surnommé "Krazy Ivan". C'est un schizophrène paranoïaque, enclin à éclater en violence à tout moment. En d’autres termes, il est parfait pour le travail. Le joueur contrôle la combinaison de puissance « cosaque d'acier » d'Ivan sur les champs de bataille en trois dimensions. Dans chacune des cinq zones du jeu, deux types d'ennemis peuvent être trouvés : les drones et les sensibles. Les drones sont des véhicules aériens et terrestres plus petits qui réapparaissent souvent. Les Sentients sont des robots de taille et de capacités similaires au cosaque d'acier. Chacun des sensibles doit être éliminé avant que le générateur de champ d'énergie puisse être détruit pour terminer la mission. Le cosaque est capable de transporter de nombreuses armes : des canons à projectiles et à énergie, des missiles non guidés et guidés et d'autres armes spéciales. Les ennemis détruits révèlent des humains capturés, qui doivent être sauvés par Ivan, ainsi que des power-ups, qui rechargent les boucliers ou réarment les armes. Après une mission réussie, Ivan peut améliorer le cosaque avec des armes plus puissantes et remplacer l'armure du robot. Entre les missions, des cinématiques live-action plutôt humoristiques (mettant en vedette des acteurs anglais arborant d'épaisses accents russes) poursuivent l'histoire.

All'inizio del 21° secolo, la terra è sotto attacco da parte degli alieni. In cinque aree del pianeta hanno eretto generatori di energia, creando un campo che lentamente abbraccia l’intera superficie del pianeta. Hanno anche fatto prigionieri centinaia di esseri umani. Qualcuno deve fermarli. Entra il comandante russo Ivan Popovich, soprannominato "Krazy Ivan". È uno schizofrenico paranoico, incline a scoppiare in violenza in qualsiasi momento. In altre parole, è perfetto per il lavoro. Il giocatore controlla la tuta potente "cosacco d'acciaio" di Ivan sui campi di battaglia tridimensionali. In ciascuna delle cinque aree del gioco si possono trovare due tipi di nemici: droni e senzienti. I droni sono veicoli aerei e terrestri più piccoli che spesso si rigenerano. I senzienti sono mech simili per dimensioni e capacità ai cosacchi d'acciaio. Ciascuno dei senzienti deve essere eliminato prima che il generatore del campo energetico possa essere distrutto per completare la missione. Il cosacco è in grado di trasportare molte armi: pistole a proiettili ed energetiche, missili guidati e non guidati e altre armi speciali. I nemici distrutti rivelano umani catturati, che verranno salvati da Ivan, e potenziamenti che ricaricano gli scudi o riarmano le armi. Dopo una missione riuscita, Ivan può potenziare il cosacco con armi più potenti e sostituire l'armatura del robot. Tra una missione e l'altra, filmati live-action piuttosto divertenti (con attori inglesi con forti accenti russi) continuano la storia.

Consejos

  • Movimiento lateral: Tu mecha es lento pero tiene un desplazamiento lateral rápido. Úsalo para esquivar los misiles enemigos mientras disparas de forma constante.
  • Personalización: Recoge todas las mejoras tras vencer a los jefes. Sin los componentes específicos de cada zona, el nivel siguiente puede ser muy frustrante.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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  • Lateral movement: Your mecha is slow but has fast lateral movement. Use it to dodge enemy missiles while shooting steadily.
  • Customization: Collect all the upgrades after defeating the bosses. Without zone-specific components, the next level can be very frustrating.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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  • Mouvement latéral : Votre mecha est lent mais a un mouvement latéral rapide. Utilisez-le pour esquiver les missiles ennemis tout en tirant régulièrement.
  • Personnalisation : récupérez toutes les améliorations après avoir vaincu les boss. Sans composants spécifiques à une zone, le niveau suivant peut être très frustrant.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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  • Movimento laterale: il tuo mecha è lento ma ha un movimento laterale veloce. Usalo per schivare i missili nemici mentre spari costantemente.
  • Personalizzazione: raccogli tutti i potenziamenti dopo aver sconfitto i boss. Senza componenti specifici per zona, il livello successivo può essere molto frustrante.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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