Contra : Legacy Of War [USA]
PlayStation (PSX)

Contra : Legacy Of War [USA]

Descripción

Colonel bassad, a dictator of a small country, has become a threat and is amassing an army of soldiers, robots, and alien mutants. Bassad has allied himself with an unknown alien entity for his bid to world domination. Ray poward (returning from contra: hard corps) is deployed to thwart bassad's scheme along with three of the newest members of the hard corps team: tasha, a female mercenary; cd-288, a robot; and bubba, an alien. After making the way to bassad's mountain stronghold, the team defeats him in his armored pod, but is dragged into his mind for a final battle. With bassad defeated, they are teleported to the alien entity, which turns out to be a small living planet. With it destroyed, the team is drifted in space, and a surviving small alien bug is seen hiding. Each character plays exactly the same except for the type of weapons they wield and their movement speed. All characters start with a machine gun and flamethrower, but the remaining two slots are for character specific weaponry. The game plays from an isometric angle. Since the game takes place in three dimensions, enemies come from all angles. Ducking and strafing have been added to the player's abilities, as well as an auto-aiming feature to help attack airborne enemies. Jumping has been slightly changed as the characters no longer do tightly curled somersault jumps (a feature in every previous game since the arcade version of the original contra). The player's progress can be saved to a memory card.

Colonel bassad, a dictator of a small country, has become a threat and is amassing an army of soldiers, robots, and alien mutants. Bassad has allied himself with an unknown alien entity for his bid to world domination. Ray poward (returning from contra: hard corps) is deployed to thwart bassad's scheme along with three of the newest members of the hard corps team: tasha, a female mercenary; cd-288, a robot; and bubba, an alien. After making the way to bassad's mountain stronghold, the team defeats him in his armored pod, but is dragged into his mind for a final battle. With bassad defeated, they are teleported to the alien entity, which turns out to be a small living planet. With it destroyed, the team is drifted in space, and a surviving small alien bug is seen hiding. Each character plays exactly the same except for the type of weapons they wield and their movement speed. All characters start with a machine gun and flamethrower, but the remaining two slots are for character specific weaponry. The game plays from an isometric angle. Since the game takes place in three dimensions, enemies come from all angles. Ducking and strafing have been added to the player's abilities, as well as an auto-aiming feature to help attack airborne enemies. Jumping has been slightly changed as the characters no longer do tightly curled somersault jumps (a feature in every previous game since the arcade version of the original contra). The player's progress can be saved to a memory card.

Le colonel Bassad, dictateur d'un petit pays, est devenu une menace et rassemble une armée de soldats, de robots et de mutants extraterrestres. Bassad s'est allié à une entité extraterrestre inconnue pour sa tentative de domination mondiale. Ray Poward (de retour du Contra : Hard Corps) est déployé pour contrecarrer le plan de Bassad avec trois des nouveaux membres de l'équipe du Hard Corps : Tasha, une mercenaire ; cd-288, un robot ; et Bubba, un extraterrestre. Après avoir atteint le bastion montagneux de Bassad, l'équipe le bat dans son module blindé, mais est entraîné dans son esprit pour une bataille finale. Une fois Bassad vaincu, ils sont téléportés vers l'entité extraterrestre, qui s'avère être une petite planète vivante. Une fois détruit, l'équipe dérive dans l'espace et un petit insecte extraterrestre survivant se cache. Chaque personnage joue exactement de la même manière, à l'exception du type d'armes qu'il utilise et de sa vitesse de déplacement. Tous les personnages commencent avec une mitrailleuse et un lance-flammes, mais les deux emplacements restants sont destinés à des armes spécifiques au personnage. Le jeu se joue sous un angle isométrique. Puisque le jeu se déroule en trois dimensions, les ennemis viennent de tous les angles. L'esquive et le mitraillage ont été ajoutés aux capacités du joueur, ainsi qu'une fonction de visée automatique pour aider à attaquer les ennemis aéroportés. Le saut a été légèrement modifié car les personnages ne font plus de sauts périlleux serrés (une fonctionnalité dans tous les jeux précédents depuis la version arcade du contra original). La progression du joueur peut être enregistrée sur une carte mémoire.

Il colonnello Bassad, un dittatore di un piccolo paese, è diventato una minaccia e sta ammassando un esercito di soldati, robot e mutanti alieni. Bassad si è alleato con un'entità aliena sconosciuta per il suo tentativo di dominare il mondo. Ray Poward (di ritorno da Contra: Hard Corps) viene schierato per contrastare il piano di Bassad insieme a tre dei nuovi membri della squadra degli Hard Corps: Tasha, una mercenaria; cd-288, un robot; e bubba, un alieno. Dopo aver raggiunto la roccaforte montana di Bassad, la squadra lo sconfigge nella sua capsula corazzata, ma nella sua mente viene trascinata per una battaglia finale. Con Bassad sconfitto, vengono teletrasportati sull'entità aliena, che si rivela essere un piccolo pianeta vivente. Una volta distrutto, la squadra viene trasportata nello spazio e si vede un piccolo insetto alieno sopravvissuto nascondersi. Ogni personaggio gioca esattamente allo stesso modo, ad eccezione del tipo di armi che brandisce e della velocità di movimento. Tutti i personaggi iniziano con una mitragliatrice e un lanciafiamme, ma i restanti due slot sono destinati ad armi specifiche del personaggio. Il gioco si svolge da un angolo isometrico. Poiché il gioco si svolge in tre dimensioni, i nemici arrivano da tutte le angolazioni. Sono stati aggiunti abbassamento e mitragliamento alle abilità del giocatore, oltre a una funzione di mira automatica per aiutare ad attaccare i nemici in volo. Il salto è stato leggermente modificato poiché i personaggi non eseguono più salti mortali strettamente arricciati (una caratteristica in ogni gioco precedente a partire dalla versione arcade dell'originale Contra). I progressi del giocatore possono essere salvati su una scheda di memoria.

Consejos

  • Usa la vista isométrica a tu favor: dispara en diagonal constantemente. La clave de este juego es no dejar de moverte; si te quedas quieto, serás blanco fácil en cuestión de segundos.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Use the isometric view to your advantage: shoot diagonally constantly. The key to this game is to keep moving; If you stand still, you will be an easy target in a matter of seconds.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Utilisez la vue isométrique à votre avantage : photographiez constamment en diagonale. La clé de ce jeu est de continuer à avancer ; Si vous restez immobile, vous deviendrez une cible facile en quelques secondes.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Usa la visuale isometrica a tuo vantaggio: spara costantemente in diagonale. La chiave di questo gioco è continuare a muoversi; Se rimani fermo, diventerai un bersaglio facile in pochi secondi.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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