Volfied
Descripción
The third game in taito's qix series, volfied loses the geometric abstraction of previous games in favor of a more sci-fi look. Overview: volfied is an arcade title released by taito in 1989 as the sequel to qix ii. As well as ports for the pc engine, genesis and the home computers atari st, amiga and pc, volfied was also released on the 2005 ps2 compilation taito legends and as a java mobile game in europe in 2007. On home consoles in north america, it was marketed under the more familiar qix brand. It was known as the jintori ~volfied 1500 (japan) and neo qix (us) for its playstation port, which was part of the simple budget series. For its north american sega genesis release, it was known as ultimate qix. Gameplay: as with qix, the goal is to carve out pieces of the playing field by drawing a box that encapsulates a certain percentage of the screen. While drawing these boxes, the player's vehicle is vulnerable to the various enemy craft patrolling the playing field. Areas within the drawn squares turn inert and are inaccessible by enemies. Once the player turns enough of the playing field inert, which is a minimum of 80% for volfied (up from the 70% needed for qix), the level is complete and the player earns a bonus based on how far over the minimum percentage amount they managed to achieve. Each screen has one large enemy that cannot be defeated: if the player cuts the field in half with one maneuver, the "active" playing field will be whichever side holds the large enemy. Smaller enemies, however, will be destroyed if they are inside the inert area. Volfied introduces small bonus pods that, once enveloped in a box, confer bonuses and power-ups to the player. The type of power-up they earn is based on the letter on the power-up.
The third game in taito's qix series, volfied loses the geometric abstraction of previous games in favor of a more sci-fi look. Overview: volfied is an arcade title released by taito in 1989 as the sequel to qix ii. As well as ports for the pc engine, genesis and the home computers atari st, amiga and pc, volfied was also released on the 2005 ps2 compilation taito legends and as a java mobile game in europe in 2007. On home consoles in north america, it was marketed under the more familiar qix brand. It was known as the jintori ~volfied 1500 (japan) and neo qix (us) for its playstation port, which was part of the simple budget series. For its north american sega genesis release, it was known as ultimate qix. Gameplay: as with qix, the goal is to carve out pieces of the playing field by drawing a box that encapsulates a certain percentage of the screen. While drawing these boxes, the player's vehicle is vulnerable to the various enemy craft patrolling the playing field. Areas within the drawn squares turn inert and are inaccessible by enemies. Once the player turns enough of the playing field inert, which is a minimum of 80% for volfied (up from the 70% needed for qix), the level is complete and the player earns a bonus based on how far over the minimum percentage amount they managed to achieve. Each screen has one large enemy that cannot be defeated: if the player cuts the field in half with one maneuver, the "active" playing field will be whichever side holds the large enemy. Smaller enemies, however, will be destroyed if they are inside the inert area. Volfied introduces small bonus pods that, once enveloped in a box, confer bonuses and power-ups to the player. The type of power-up they earn is based on the letter on the power-up.
Le troisième jeu de la série qix de taito, volfied, perd l'abstraction géométrique des jeux précédents au profit d'un look plus science-fiction. Aperçu : volfied est un titre d'arcade sorti par taito en 1989 comme suite de qix ii. En plus des ports pour PC Engine, Genesis et les ordinateurs personnels Atari St, Amiga et PC, Volfied a également été publié sur la compilation PS2 Taito Legends de 2005 et en tant que jeu mobile Java en Europe en 2007. Sur les consoles de salon en Amérique du Nord, il a été commercialisé sous la marque Qix, plus connue. Il était connu sous le nom de jintori ~volfied 1500 (Japon) et neo qix (États-Unis) pour son port Playstation, qui faisait partie de la série simple budget. Pour sa sortie nord-américaine sur Sega Genesis, il était connu sous le nom d'Ultimate Qix. Jouabilité : comme avec qix, le but est de découper des morceaux du terrain de jeu en dessinant une boîte qui encapsule un certain pourcentage de l'écran. En dessinant ces cases, le véhicule du joueur est vulnérable aux différents engins ennemis qui patrouillent sur le terrain de jeu. Les zones situées à l'intérieur des carrés dessinés deviennent inertes et inaccessibles aux ennemis. Une fois que le joueur a rendu suffisamment le terrain de jeu inerte, ce qui représente un minimum de 80 % pour volfied (au lieu des 70 % nécessaires pour qix), le niveau est terminé et le joueur gagne un bonus basé sur le pourcentage minimum qu'il a réussi à atteindre. Chaque écran a un grand ennemi qui ne peut pas être vaincu : si le joueur coupe le terrain en deux avec une seule manœuvre, le terrain de jeu « actif » sera celui qui détient le grand ennemi. Cependant, les ennemis plus petits seront détruits s’ils se trouvent à l’intérieur de la zone inerte. Volfied introduit de petits modules bonus qui, une fois enveloppés dans une boîte, confèrent des bonus et des power-ups au joueur. Le type de bonus qu'ils gagnent est basé sur la lettre figurant sur le bonus.
Il terzo gioco della serie qix di Taito, Volfied, perde l'astrazione geometrica dei giochi precedenti in favore di un look più fantascientifico. Panoramica: volfied è un titolo arcade pubblicato da taito nel 1989 come sequel di qix ii. Oltre ai port per il motore PC, Genesis e i computer domestici Atari St, Amiga e PC, volfied è stato rilasciato anche nella compilation PS2 del 2005 Taito Legends e come gioco mobile Java in Europa nel 2007. Sulle console domestiche in Nord America, è stato commercializzato con il marchio più familiare Qix. Era conosciuto come jintori ~volfied 1500 (Giappone) e neo qix (Stati Uniti) per il suo porting su PlayStation, che faceva parte della serie Simple Budget. Per la sua uscita in Nord America su Sega Genesis, era conosciuto come Ultimate Qix. Modalità di gioco: come con qix, l'obiettivo è ritagliare pezzi di campo di gioco disegnando un riquadro che incapsula una certa percentuale dello schermo. Mentre si pescano queste caselle, il veicolo del giocatore è vulnerabile ai vari velivoli nemici che pattugliano il campo di gioco. Le aree all'interno dei quadrati disegnati diventano inerti e inaccessibili ai nemici. Una volta che il giocatore ha reso inerte una parte sufficiente del campo di gioco, che è un minimo dell'80% per volfied (rispetto al 70% necessario per qix), il livello è completo e il giocatore guadagna un bonus in base a quanto è riuscito a raggiungere oltre la percentuale minima. Ogni schermo ha un grande nemico che non può essere sconfitto: se il giocatore taglia il campo a metà con una manovra, il campo di gioco "attivo" sarà quello del lato che detiene il grande nemico. I nemici più piccoli, tuttavia, verranno distrutti se si trovano all'interno dell'area inerte. Volfied introduce piccoli bonus pod che, una volta avvolti in una scatola, conferiscono bonus e potenziamenti al giocatore. Il tipo di potenziamento che guadagnano si basa sulla lettera riportata sul potenziamento.
Consejos
- Intenta encerrar áreas grandes rápidamente. Cuanto más terreno cubras de un solo golpe, más rápido eliminarás a los enemigos, pero evita hacer caminos demasiado largos si hay enemigos cerca.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Try to enclose large areas quickly. The more ground you cover in one hit, the faster you will eliminate enemies, but avoid making too long paths if there are enemies nearby.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Essayez de clôturer rapidement de grandes zones. Plus vous couvrez de terrain en un seul coup, plus vite vous éliminerez les ennemis, mais évitez de faire des chemins trop longs s'il y a des ennemis à proximité.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Prova a racchiudere rapidamente grandi aree. Più terreno coprirai in un colpo, più velocemente eliminerai i nemici, ma evita di fare percorsi troppo lunghi se ci sono nemici nelle vicinanze.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.