Superman 2
NES (Hacks)

Superman 2

Descripción

Superman 2 is an unreleased action video game developed by eim and planned to be published by sunsoft for the nintendo entertainment system in 1992. Despite being mostly complete, it was never commercially released. Also, unlike most video games of this time, it was never even announced. Most cancelled games saw months' worth of publicity in video game magazines before fading off the game-watch radars. The gameplay is very similar to sunsoft's batman games, batman and batman: return of the joker, in that the character can run, jump, punch and duck, although in this game the player can also fly simply by pushing up. There are also some side scrolling flying levels where you can shoot laser/heat vision from your eyes. The game is divided into five scenes with one-four areas with a boss at the end of each area. The game features a superhero, named sunman. He is very reminiscent of superman with his cape, and flying abilities, as well as the games title screen seems to match that of the superman logo. Sunsoft's involvement with other dc comics character licenses lead some to speculate that sunman was intended to be a superman game, but dc for whatever reason decided not to go along and the game had some changes made to lose the likeness. In an interview with planner/director kenji eno, it was confirmed that this was originally intended to be a superman game.

Superman 2 is an unreleased action video game developed by eim and planned to be published by sunsoft for the nintendo entertainment system in 1992. Despite being mostly complete, it was never commercially released. Also, unlike most video games of this time, it was never even announced. Most cancelled games saw months' worth of publicity in video game magazines before fading off the game-watch radars. The gameplay is very similar to sunsoft's batman games, batman and batman: return of the joker, in that the character can run, jump, punch and duck, although in this game the player can also fly simply by pushing up. There are also some side scrolling flying levels where you can shoot laser/heat vision from your eyes. The game is divided into five scenes with one-four areas with a boss at the end of each area. The game features a superhero, named sunman. He is very reminiscent of superman with his cape, and flying abilities, as well as the games title screen seems to match that of the superman logo. Sunsoft's involvement with other dc comics character licenses lead some to speculate that sunman was intended to be a superman game, but dc for whatever reason decided not to go along and the game had some changes made to lose the likeness. In an interview with planner/director kenji eno, it was confirmed that this was originally intended to be a superman game.

Superman 2 est un jeu vidéo d'action inédit développé par eim et prévu pour être publié par Sunsoft pour le système de divertissement Nintendo en 1992. Bien qu'il soit en grande partie terminé, il n'a jamais été commercialisé. De plus, contrairement à la plupart des jeux vidéo de cette époque, il n’a même jamais été annoncé. La plupart des jeux annulés ont fait l'objet de mois de publicité dans les magazines de jeux vidéo avant de disparaître des radars de surveillance des matchs. Le gameplay est très similaire aux jeux Batman de Sunsoft, Batman et Batman : Return of the Joker, dans le sens où le personnage peut courir, sauter, frapper et esquiver, bien que dans ce jeu, le joueur puisse également voler simplement en poussant vers le haut. Il existe également des niveaux de vol à défilement latéral où vous pouvez filmer une vision laser/chaleur depuis vos yeux. Le jeu est divisé en cinq scènes comprenant une à quatre zones avec un boss à la fin de chaque zone. Le jeu met en scène un super-héros, nommé Sunman. Il rappelle beaucoup Superman avec sa cape et ses capacités de vol, ainsi que l'écran titre du jeu semble correspondre à celui du logo de Superman. L'implication de Sunsoft dans d'autres licences de personnages de DC Comics a conduit certains à spéculer que Sunman était destiné à être un jeu de superman, mais DC, pour une raison quelconque, a décidé de ne pas suivre et le jeu a subi quelques modifications pour perdre la ressemblance. Dans une interview avec le planificateur/réalisateur Kenji Eno, il a été confirmé qu'il s'agissait à l'origine d'un jeu de Superman.

Superman 2 è un videogioco d'azione inedito sviluppato da eim e progettato per essere pubblicato da sunsoft per Nintendo Entertainment System nel 1992. Nonostante fosse per lo più completo, non è mai stato rilasciato in commercio. Inoltre, a differenza della maggior parte dei videogiochi dell'epoca, non fu mai nemmeno annunciato. La maggior parte dei giochi cancellati hanno visto mesi di pubblicità nelle riviste di videogiochi prima di svanire dai radar degli spettatori. Il gameplay è molto simile ai giochi Batman di Sunsoft, Batman e Batman: Return of the Joker, in quanto il personaggio può correre, saltare, dare pugni e abbassarsi, anche se in questo gioco il giocatore può anche volare semplicemente spingendosi verso l'alto. Ci sono anche alcuni livelli di volo a scorrimento laterale in cui puoi sparare alla visione laser / termica dai tuoi occhi. Il gioco è diviso in cinque scene con una-quattro aree con un boss alla fine di ciascuna area. Il gioco presenta un supereroe, chiamato Sunman. Ricorda molto Superman con il suo mantello e le sue abilità di volo, così come la schermata del titolo del gioco sembra corrispondere a quella del logo di Superman. Il coinvolgimento di Sunsoft con altre licenze di personaggi della DC Comics ha portato alcuni a ipotizzare che Sunman fosse destinato a essere un gioco di Superman, ma la DC per qualsiasi motivo ha deciso di non accettarlo e al gioco sono state apportate alcune modifiche per perdere la somiglianza. In un'intervista con il pianificatore/regista Kenji Eno, è stato confermato che questo originariamente doveva essere un gioco di Superman.

Consejos

  • Volar consume energía. Asegúrate de tener suficiente para aterrizar o podrías caer en zonas de peligro.

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  • Flying consumes energy. Make sure you have enough to land on or you could fall into danger zones.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Voler consomme de l'énergie. Assurez-vous d’avoir suffisamment d’espace pour atterrir, sinon vous pourriez tomber dans des zones dangereuses.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Volare consuma energia. Assicurati di averne abbastanza su cui atterrare altrimenti potresti cadere in zone pericolose.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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