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Descripción
The game puts the player in charge of a self-named corporation in a gritty near-future cyberpunk-style world. Game play involves ordering a four-person team of cyborg agents around cities displayed in a fixed-view isometric style, in pursuit of mission goals such as assassinating executives of a rival syndicate, rescuing captured allies, "persuading" civilians and scientists to join the player's company or simply killing all enemy agents. As the player progresses through the game, they must manage the research and development of new weaponry and cyborg upgrades. The player has only limited funds, requiring taxation of the conquered territories while ensuring that they are not so over-taxed that they revolt against the player. The player begins the game with simple pistols, progressing through increasingly destructive weaponry that includes uzis, miniguns, flamethrowers, sniper rifles, time bombs, lasers and the enormously destructive gauss gun (a rocket launcher). In addition, the player can use items such as medikits to heal his agents, scanners to locate pedestrians/vehicles and the "persuadertron" to brainwash the player's targets into blind obedience.
The game puts the player in charge of a self-named corporation in a gritty near-future cyberpunk-style world. Game play involves ordering a four-person team of cyborg agents around cities displayed in a fixed-view isometric style, in pursuit of mission goals such as assassinating executives of a rival syndicate, rescuing captured allies, "persuading" civilians and scientists to join the player's company or simply killing all enemy agents. As the player progresses through the game, they must manage the research and development of new weaponry and cyborg upgrades. The player has only limited funds, requiring taxation of the conquered territories while ensuring that they are not so over-taxed that they revolt against the player. The player begins the game with simple pistols, progressing through increasingly destructive weaponry that includes uzis, miniguns, flamethrowers, sniper rifles, time bombs, lasers and the enormously destructive gauss gun (a rocket launcher). In addition, the player can use items such as medikits to heal his agents, scanners to locate pedestrians/vehicles and the "persuadertron" to brainwash the player's targets into blind obedience.
Le jeu place le joueur à la tête d'une société autoproclamée dans un monde de style cyberpunk dans un futur proche. Le jeu consiste à commander une équipe de quatre agents cyborgs autour de villes affichées dans un style isométrique à vue fixe, dans la poursuite d'objectifs de mission tels que l'assassinat des dirigeants d'un syndicat rival, le sauvetage des alliés capturés, la « persuasion » des civils et des scientifiques de rejoindre l'entreprise du joueur ou simplement de tuer tous les agents ennemis. Au fur et à mesure que le joueur progresse dans le jeu, il doit gérer la recherche et le développement de nouvelles améliorations d'armes et de cyborgs. Le joueur ne dispose que de fonds limités, ce qui nécessite de taxer les territoires conquis tout en veillant à ce qu'ils ne soient pas surtaxés au point de se révolter contre le joueur. Le joueur commence le jeu avec de simples pistolets, progressant à travers des armes de plus en plus destructrices qui comprennent des uzis, des miniguns, des lance-flammes, des fusils de sniper, des bombes à retardement, des lasers et le pistolet gauss extrêmement destructeur (un lance-roquettes). De plus, le joueur peut utiliser des objets tels que des medikits pour soigner ses agents, des scanners pour localiser les piétons/véhicules et le « persuadertron » pour laver le cerveau des cibles du joueur afin qu'elles obéissent aveuglement.
Il gioco mette il giocatore a capo di un'omonima società in un crudo mondo in stile cyberpunk del prossimo futuro. Il gioco consiste nell'ordinare una squadra di quattro persone di agenti cyborg in giro per città visualizzate in uno stile isometrico a vista fissa, al fine di perseguire obiettivi di missione come assassinare dirigenti di un sindacato rivale, salvare alleati catturati, "persuadere" civili e scienziati a unirsi alla compagnia del giocatore o semplicemente uccidere tutti gli agenti nemici. Man mano che il giocatore avanza nel gioco, deve gestire la ricerca e lo sviluppo di nuove armi e potenziamenti dei cyborg. Il giocatore ha solo fondi limitati, che richiedono la tassazione dei territori conquistati garantendo al tempo stesso che non siano così sovratassati da ribellarsi contro il giocatore. Il giocatore inizia il gioco con semplici pistole, progredendo attraverso armi sempre più distruttive che includono uzi, minigun, lanciafiamme, fucili di precisione, bombe a orologeria, laser e la pistola gauss (un lanciarazzi) enormemente distruttiva. Inoltre, il giocatore può utilizzare oggetti come medikit per curare i suoi agenti, scanner per localizzare pedoni/veicoli e il "persuadertron" per fare il lavaggio del cervello ai bersagli del giocatore e costringerli all'obbedienza cieca.
Consejos
- La inversión en mejoras tecnológicas para tus agentes es más importante que comprar armas nuevas.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Investing in technological upgrades for your agents is more important than purchasing new weapons.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Investir dans des améliorations technologiques pour vos agents est plus important que d’acheter de nouvelles armes.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Investire in potenziamenti tecnologici per i tuoi agenti è più importante che acquistare nuove armi.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.