Penguin Brothers (Japan)
Arcade (MAME)

Penguin Brothers (Japan)

Descripción

A multi-screen platform game in which one or two players (either co-operatively or competitively) control a cute penguin fighting against the game's equally cute enemies. The idea is to destroy all of the on-screen enemies; once this a done, a circular key will appear; the player must pick the key up, whereupon they will be teleported to another screen which represents the second part of the stage. This screen has a silver doorway; the player must carry the key to the door - avoiding or destroying the on-screen enemies - to complete the level. Playing as a loose cross between taito's "bubble bobble" and irem's "bomber man", each player's penguin is armed with bombs which are used to destroy the game's enemies, as well as obstructions - such as walls etc. - and barrels; the latter often revealing hidden bonuses that can be collected. Players must be careful to avoid blowing themselves and each other up when the bombs detonate. Each level contains one or more 'rotating' platforms, allowing travel between upper and lower platforms. Players and enemies can stick to the underside of a rotating platform, then rotate it through 180 degrees to reach the platform above them. The opposite applies to reach a lower platform.

A multi-screen platform game in which one or two players (either co-operatively or competitively) control a cute penguin fighting against the game's equally cute enemies. The idea is to destroy all of the on-screen enemies; once this a done, a circular key will appear; the player must pick the key up, whereupon they will be teleported to another screen which represents the second part of the stage. This screen has a silver doorway; the player must carry the key to the door - avoiding or destroying the on-screen enemies - to complete the level. Playing as a loose cross between taito's "bubble bobble" and irem's "bomber man", each player's penguin is armed with bombs which are used to destroy the game's enemies, as well as obstructions - such as walls etc. - and barrels; the latter often revealing hidden bonuses that can be collected. Players must be careful to avoid blowing themselves and each other up when the bombs detonate. Each level contains one or more 'rotating' platforms, allowing travel between upper and lower platforms. Players and enemies can stick to the underside of a rotating platform, then rotate it through 180 degrees to reach the platform above them. The opposite applies to reach a lower platform.

Un jeu de plateforme multi-écran dans lequel un ou deux joueurs (en coopération ou en compétition) contrôlent un mignon pingouin luttant contre les ennemis tout aussi mignons du jeu. L'idée est de détruire tous les ennemis à l'écran ; une fois cela fait, une clé circulaire apparaîtra ; le joueur doit récupérer la clé, après quoi il sera téléporté vers un autre écran qui représente la deuxième partie de la scène. Ce paravent a une porte argentée ; le joueur doit porter la clé de la porte - en évitant ou en détruisant les ennemis à l'écran - pour terminer le niveau. Jouant comme un mélange entre le « bubble bobble » de taito et le « bomber man » d'irem, le pingouin de chaque joueur est armé de bombes qui sont utilisées pour détruire les ennemis du jeu, ainsi que d'obstacles - tels que des murs, etc. - et de barils ; ces derniers révélant souvent des bonus cachés qui peuvent être collectés. Les joueurs doivent faire attention à ne pas se faire exploser lorsque les bombes explosent. Chaque niveau contient une ou plusieurs plates-formes « rotatives », permettant de voyager entre les plates-formes supérieures et inférieures. Les joueurs et les ennemis peuvent rester sous une plate-forme rotative, puis la faire pivoter de 180 degrés pour atteindre la plate-forme au-dessus d'eux. L’inverse s’applique pour atteindre une plateforme inférieure.

Un gioco di piattaforma multischermo in cui uno o due giocatori (in modalità cooperativa o competitiva) controllano un simpatico pinguino che combatte contro gli altrettanto adorabili nemici del gioco. L'idea è distruggere tutti i nemici sullo schermo; una volta fatto ciò apparirà un tasto circolare; il giocatore deve raccogliere la chiave, dopodiché verrà teletrasportato su un altro schermo che rappresenta la seconda parte del palco. Questo schermo ha una porta d'argento; il giocatore deve portare con sé la chiave della porta, evitando o distruggendo i nemici sullo schermo, per completare il livello. Giocando come un incrocio tra il "bubble bobble" di Taito e il "Bomber Man" di Irem, il pinguino di ogni giocatore è armato di bombe che vengono utilizzate per distruggere i nemici del gioco, nonché ostruzioni - come muri, ecc. - e barili; quest'ultimo spesso rivelando bonus nascosti che possono essere raccolti. I giocatori devono fare attenzione a evitare di farsi esplodere e di farsi esplodere a vicenda quando le bombe esplodono. Ogni livello contiene una o più piattaforme "rotanti", che consentono il viaggio tra le piattaforme superiori e inferiori. I giocatori e i nemici possono attaccarsi alla parte inferiore di una piattaforma rotante, quindi ruotarla di 180 gradi per raggiungere la piattaforma sopra di loro. Per raggiungere una piattaforma inferiore vale il contrario.

Consejos

  • La cooperación es clave; atrapad enemigos en pinza entre ambos jugadores para eliminarlos rápido.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Cooperation is key; Trap enemies in pincers between both players to eliminate them quickly.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • La coopération est essentielle ; Piégez les ennemis en tenailles entre les deux joueurs pour les éliminer rapidement.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • La cooperazione è fondamentale; Intrappola i nemici con le tenaglie tra entrambi i giocatori per eliminarli rapidamente.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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