Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033)
Arcade (MAME)

Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033)

Descripción

Alien syndrome is a overhead-view run and gun game for one or two players in which a number of mankind's space ships and bases have been overrun by an alien race, who have taken the human inhabitants hostage. Players control two soldiers named ricky and mary and must fight their way through large eight-way scrolling levels to rescue their captured comrades. Once a set number of hostages have been rescued, an exit opens and players can pass through it to fight the end-of-level guardian. Once the guardian is defeated, play moves onto the next stage. A time-bomb is automatically set at the start of each stage, which must then be completed before the bomb's timer runs down. Failure to finish the level in time results in the death of the player characters. Weapon upgrades and maps of the current level are available at certain points and are accessed via hatchways in the wall. Alien syndrome consists of 6 full stages plus a 7th final mini-stage, consisting solely of a fight to the death against the game's final, massive guardian.

Alien syndrome is a overhead-view run and gun game for one or two players in which a number of mankind's space ships and bases have been overrun by an alien race, who have taken the human inhabitants hostage. Players control two soldiers named ricky and mary and must fight their way through large eight-way scrolling levels to rescue their captured comrades. Once a set number of hostages have been rescued, an exit opens and players can pass through it to fight the end-of-level guardian. Once the guardian is defeated, play moves onto the next stage. A time-bomb is automatically set at the start of each stage, which must then be completed before the bomb's timer runs down. Failure to finish the level in time results in the death of the player characters. Weapon upgrades and maps of the current level are available at certain points and are accessed via hatchways in the wall. Alien syndrome consists of 6 full stages plus a 7th final mini-stage, consisting solely of a fight to the death against the game's final, massive guardian.

Alien syndrome est un jeu de course et de tir avec vue aérienne pour un ou deux joueurs dans lequel un certain nombre de vaisseaux spatiaux et de bases humaines ont été envahis par une race extraterrestre, qui a pris les habitants humains en otages. Les joueurs contrôlent deux soldats nommés Ricky et Mary et doivent se frayer un chemin à travers de grands niveaux à défilement à huit voies pour sauver leurs camarades capturés. Une fois qu'un nombre défini d'otages a été sauvé, une sortie s'ouvre et les joueurs peuvent la traverser pour combattre le gardien de fin de niveau. Une fois le gardien vaincu, le jeu passe à l’étape suivante. Une bombe à retardement est automatiquement déclenchée au début de chaque étape, qui doit ensuite être terminée avant que le chronomètre de la bombe ne s'écoule. Ne pas terminer le niveau à temps entraîne la mort des personnages joueurs. Des améliorations d'armes et des cartes du niveau actuel sont disponibles à certains endroits et sont accessibles via des écoutilles dans le mur. Le syndrome extraterrestre se compose de 6 étapes complètes plus une 7ème mini-étape finale, consistant uniquement en un combat à mort contre le gardien massif final du jeu.

La sindrome aliena è un gioco corri e spara con visuale dall'alto per uno o due giocatori in cui un certo numero di navi spaziali e basi umane sono state invase da una razza aliena, che ha preso in ostaggio gli abitanti umani. I giocatori controllano due soldati chiamati Ricky e Mary e devono farsi strada attraverso ampi livelli a scorrimento in otto direzioni per salvare i loro compagni catturati. Una volta che un determinato numero di ostaggi è stato salvato, si apre un'uscita e i giocatori possono attraversarla per combattere il guardiano di fine livello. Una volta sconfitto il guardiano, il gioco passa alla fase successiva. All'inizio di ogni fase viene posizionata automaticamente una bomba a orologeria, che deve quindi essere completata prima che il timer della bomba scada. Il mancato completamento del livello in tempo provoca la morte dei personaggi giocanti. I potenziamenti delle armi e le mappe del livello attuale sono disponibili in determinati punti e sono accessibili tramite portelli nel muro. La sindrome aliena è composta da 6 livelli completi più un settimo mini-livello finale, consistente esclusivamente in una lotta all'ultimo sangue contro l'ultimo, massiccio guardiano del gioco.

Consejos

  • El mapa es fundamental para no perderte en el laberinto.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • The map is essential to not get lost in the labyrinth.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • La carte est indispensable pour ne pas se perdre dans le labyrinthe.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • La mappa è fondamentale per non perdersi nel labirinto.

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