Zoo Keeper (set 1)
Descripción
Zoo keeper is a superb, fast-paced arcade game in which the player takes control of zeke the zoo-keeper. Many of the animals at zeke's zoo are running wild and have captured zeke's girlfriend, zelda. Zeke must recapture as many animals as possible and rescue his sweetheart from the animals' clutches. Zoo keeper features two different, alternating play fields, with each level having its own task to complete; as well as a final 'bonus screen'. The three levels are as follows : on the first play field, players must move zeke around the outside of an animal enclosure, constantly re-building the enclosure wall that the animals are set on destroying. Any wild animals that are loose must be jumped over or the player will lose a life. The level's timer is represented as a fizzing fuse, and along this fuse are a number of bonus items such as beer or a net for catching escaped animals. When the timer's fuse reaches an item, it will appear on screen and can be picked up. Once the timer makes it to the word 'end', the current level is completed and play moves on to the next level. The bonus items that occasionally appear include mugs of beer, ice cream sundaes, clover clubs, watermelons, etc. If zeke manages to pick up a net, he will be able to capture the animals and put them back into the zoo. The net will eventually disappear and the captured animals will try to escape once more by breaking through the enclosure wall. Zeke will have to continue building the wall around the zoo until the time is up. At the end of the level, bonus points are awarded for every animal inside the wall. Animals found on this level are snakes, moose, camels, rhinos, elephants and a lion. On the second, more difficult play field, zelda is tied to a palm tree and zeke must rescue her by jumping to the top of the screen via a series of moving platforms; dodging the coconuts thrown by a mischievous monkey. On each of the platforms, various foods and drinks can collected to earn extra points. Sometimes, one of the ledges will have a 'free game' sign that will grant the player a free credit. While zelda is tied up, she says 'save me', and whenever zeke gets knocked out by one of the deadly coconuts, she says 'oh, no!' if zeke makes it all the way to the top and rescues her, she says 'my hero' and a bonus of 5000 points is awarded. The first and second screens are alternated before the player finally reaches the third and final 'bonus screen'. Here, zeke must jump over the herds of charging animals that are running from a cage at the foot of an escalator. Zeke must reach the escalator behind the animals' cage and make his way up to the next floor, where a second escalator - replete with more charging animals - awaits. Zeke must reach the top of the second escalator to rescue the trapped zelda. After zeke has rescued zelda on the final screen, the game begins again with an increased level of difficulty.
Zoo keeper is a superb, fast-paced arcade game in which the player takes control of zeke the zoo-keeper. Many of the animals at zeke's zoo are running wild and have captured zeke's girlfriend, zelda. Zeke must recapture as many animals as possible and rescue his sweetheart from the animals' clutches. Zoo keeper features two different, alternating play fields, with each level having its own task to complete; as well as a final 'bonus screen'. The three levels are as follows : on the first play field, players must move zeke around the outside of an animal enclosure, constantly re-building the enclosure wall that the animals are set on destroying. Any wild animals that are loose must be jumped over or the player will lose a life. The level's timer is represented as a fizzing fuse, and along this fuse are a number of bonus items such as beer or a net for catching escaped animals. When the timer's fuse reaches an item, it will appear on screen and can be picked up. Once the timer makes it to the word 'end', the current level is completed and play moves on to the next level. The bonus items that occasionally appear include mugs of beer, ice cream sundaes, clover clubs, watermelons, etc. If zeke manages to pick up a net, he will be able to capture the animals and put them back into the zoo. The net will eventually disappear and the captured animals will try to escape once more by breaking through the enclosure wall. Zeke will have to continue building the wall around the zoo until the time is up. At the end of the level, bonus points are awarded for every animal inside the wall. Animals found on this level are snakes, moose, camels, rhinos, elephants and a lion. On the second, more difficult play field, zelda is tied to a palm tree and zeke must rescue her by jumping to the top of the screen via a series of moving platforms; dodging the coconuts thrown by a mischievous monkey. On each of the platforms, various foods and drinks can collected to earn extra points. Sometimes, one of the ledges will have a 'free game' sign that will grant the player a free credit. While zelda is tied up, she says 'save me', and whenever zeke gets knocked out by one of the deadly coconuts, she says 'oh, no!' if zeke makes it all the way to the top and rescues her, she says 'my hero' and a bonus of 5000 points is awarded. The first and second screens are alternated before the player finally reaches the third and final 'bonus screen'. Here, zeke must jump over the herds of charging animals that are running from a cage at the foot of an escalator. Zeke must reach the escalator behind the animals' cage and make his way up to the next floor, where a second escalator - replete with more charging animals - awaits. Zeke must reach the top of the second escalator to rescue the trapped zelda. After zeke has rescued zelda on the final screen, the game begins again with an increased level of difficulty.
Zoo Keeper est un superbe jeu d'arcade au rythme rapide dans lequel le joueur prend le contrôle de Zeke, le gardien de zoo. De nombreux animaux du zoo de Zeke sont en liberté et ont capturé la petite amie de Zeke, Zelda. Zeke doit reprendre autant d'animaux que possible et sauver sa chérie des griffes des animaux. Le gardien de zoo propose deux terrains de jeu différents et alternés, chaque niveau ayant sa propre tâche à accomplir ; ainsi qu'un dernier « écran bonus ». Les trois niveaux sont les suivants : sur le premier terrain de jeu, les joueurs doivent se déplacer à l'extérieur d'un enclos pour animaux, en reconstruisant constamment le mur de l'enclos que les animaux sont déterminés à détruire. Tous les animaux sauvages en liberté doivent être sautés par-dessus, sinon le joueur perdra une vie. Le chronomètre du niveau est représenté comme une mèche pétillante, et le long de cette mèche se trouvent un certain nombre d'objets bonus tels que de la bière ou un filet pour attraper les animaux en fuite. Lorsque le fusible du minuteur atteint un objet, celui-ci apparaîtra à l'écran et pourra être récupéré. Une fois que le chronomètre arrive au mot « fin », le niveau en cours est terminé et le jeu passe au niveau suivant. Les objets bonus qui apparaissent occasionnellement incluent des chopes de bière, des coupes glacées, des clubs de trèfle, des pastèques, etc. Si Zeke parvient à ramasser un filet, il pourra capturer les animaux et les remettre dans le zoo. Le filet finira par disparaître et les animaux capturés tenteront à nouveau de s'échapper en brisant le mur de l'enclos. Zeke devra continuer à construire le mur autour du zoo jusqu'à ce que le temps soit écoulé. À la fin du niveau, des points bonus sont attribués pour chaque animal à l'intérieur du mur. Les animaux trouvés à ce niveau sont des serpents, des élans, des chameaux, des rhinocéros, des éléphants et un lion. Sur le deuxième terrain de jeu, plus difficile, Zelda est attachée à un palmier et Zeke doit la sauver en sautant vers le haut de l'écran via une série de plates-formes mobiles ; en esquivant les noix de coco lancées par un singe espiègle. Sur chacune des plateformes, divers aliments et boissons peuvent être collectés pour gagner des points supplémentaires. Parfois, l'un des rebords aura un panneau « jeu gratuit » qui accordera au joueur un crédit gratuit. Pendant que Zelda est attachée, elle dit « sauve-moi », et chaque fois que Zeke est assommé par l'une des noix de coco mortelles, elle dit « oh, non ! Si Zeke atteint le sommet et la sauve, elle dit « mon héros » et un bonus de 5 000 points est attribué. Les premier et deuxième écrans sont alternés avant que le joueur n'atteigne finalement le troisième et dernier « écran bonus ». Ici, Zeke doit sauter par-dessus les troupeaux d'animaux en charge qui courent depuis une cage au pied d'un escalator. Zeke doit atteindre l'escalier roulant derrière la cage des animaux et se diriger vers l'étage suivant, où un deuxième escalier roulant - rempli d'autres animaux en charge - l'attend. Zeke doit atteindre le sommet du deuxième escalier roulant pour sauver le Zelda piégé. Après que Zeke ait sauvé Zelda sur l'écran final, le jeu recommence avec un niveau de difficulté accru.
Zoo keeper è un superbo gioco arcade dal ritmo frenetico in cui il giocatore prende il controllo di zeke, il guardiano dello zoo. Molti degli animali allo zoo di Zeke si scatenano e hanno catturato la ragazza di Zeke, Zelda. Zeke deve riconquistare quanti più animali possibile e salvare la sua dolce metà dalle grinfie degli animali. Il custode dello zoo presenta due diversi campi di gioco alternati, con ogni livello che ha il proprio compito da completare; così come una "schermata bonus" finale. I tre livelli sono i seguenti: Nel primo campo di gioco, i giocatori devono spostare zeke all'esterno di un recinto di animali, ricostruendo costantemente il muro del recinto che gli animali intendono distruggere. Tutti gli animali selvatici liberi devono essere saltati o il giocatore perderà una vita. Il timer del livello è rappresentato come una miccia accesa e lungo questa miccia ci sono una serie di oggetti bonus come la birra o una rete per catturare gli animali fuggiti. Quando la miccia del timer raggiunge un oggetto, apparirà sullo schermo e potrà essere raccolto. Una volta che il timer arriva alla parola "fine", il livello corrente viene completato e il gioco passa al livello successivo. Gli oggetti bonus che appaiono occasionalmente includono boccali di birra, coppe di gelato, mazze di trifoglio, angurie, ecc. Se Zeke riesce a raccogliere una rete, sarà in grado di catturare gli animali e rimetterli nello zoo. La rete alla fine scomparirà e gli animali catturati cercheranno di scappare ancora una volta sfondando il muro del recinto. Zeke dovrà continuare a costruire il muro attorno allo zoo fino allo scadere del tempo. Alla fine del livello, vengono assegnati punti bonus per ogni animale all'interno del muro. Gli animali presenti a questo livello sono serpenti, alci, cammelli, rinoceronti, elefanti e un leone. Nel secondo campo di gioco, più difficile, Zelda è legata ad una palma e zeke deve salvarla saltando in alto sullo schermo tramite una serie di piattaforme mobili; schivando le noci di cocco lanciate da una scimmia dispettosa. Su ciascuna delle piattaforme è possibile raccogliere vari cibi e bevande per guadagnare punti extra. A volte, una delle sporgenze avrà un cartello "gioco gratuito" che garantirà al giocatore un credito gratuito. Mentre Zelda è legata, dice "salvami", e ogni volta che Zeke viene messo KO da una delle noci di cocco mortali, dice "oh, no!" se zeke arriva fino in cima e la salva, dice "il mio eroe" e viene assegnato un bonus di 5000 punti. La prima e la seconda schermata vengono alternate prima che il giocatore raggiunga finalmente la terza e ultima "schermata bonus". Qui Zeke deve saltare sopra le mandrie di animali in carica che scappano da una gabbia ai piedi di una scala mobile. Zeke deve raggiungere la scala mobile dietro la gabbia degli animali e salire al piano successivo, dove attende una seconda scala mobile, piena di altri animali in carica. Zeke deve raggiungere la cima della seconda scala mobile per salvare la Zelda intrappolata. Dopo che Zeke ha salvato Zelda nella schermata finale, il gioco ricomincia con un livello di difficoltà maggiore.
Consejos
- Cierra los recintos lo antes posible; los animales que se escapan aumentan mucho la dificultad.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Close venues as soon as possible; Animals that escape greatly increase the difficulty.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Fermer les salles dès que possible ; Les animaux qui s'échappent augmentent considérablement la difficulté.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Chiudere le sedi il prima possibile; Gli animali che fuggono aumentano notevolmente la difficoltà.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.