Xybots (German, rev 3)
Descripción
2,295. Xybots was another in a long line of videogame innovations from atari. The company had, of course, created the first commercially successful videogame with the legendary "pong". They went on to develop vector graphics with 1979's "lunar lander"; while 1980's "battlezone" was on the cutting edge of technology with its hitherto unknown three-dimensional vector rendering. Xybots was the first arcade game to put the player into a three-dimensional, third-person perspective world (with the action viewed from over the on-screen characters' shoulders). Xybots can rightly be considered to be the father of the modern day first person three-dimensional shoot-em-ups. By 1987, atari had split into two different companies; with each sharing the atari name. The first company produced products for the home entertainment arena; such as personal computers, game consoles, and handhelds. The arcade company, owned by midway, produced arcade machines exclusively. Perhaps because xybots was so ahead of its time, it wasn't the commercial success that atari and midway were hoping for. Its legacy and influence on future shoot-em-ups, however, is without question. Xybots was originally going to be "gauntlet iii", before atari changed its mind and created a new sci-fi setting. It's development name was "robox" until the game was completed. The monsters and shots were rendered with 'motion objects', a method which had been around since 1977. Joel hedge holds the official official record for this game, on tournament setting, with 185,300 points on june 2, 2001. - tips and tricks - you start you game with your man (or men in the two-player game) standing at the end of a corridor. Your goal is to make it to the exit while inflicting the most amount of damage without taking too much damage. There is also a quick tutorial during this first level to help you better gain experience for the coming levels. General strategies : * always look at the level map when you enter a level. There will be a couple of second delay before you enter the level. Look for where the exit is. This also helps to determine whether you are being put in the middle of a group of xybots. * your character can lose energy in a variety of ways : 1) naturally within the maze itself. You lose 2-3% of your energy in the maze per second. If you purchase the extra vitality, your energy will be lost at a slower rate. This rate is usually about 1% per second. 2) saucers that go kamikaze will take out 25% of your energy when they hit. 3) all other xybots take out 10% energy per hit, but they usually fire multiple times. 4) using the zapper. * saucers like to pick up items and carry them to other parts of the level. This can be especially frustrating if you know where an item is, then return to find it gone because a saucer picked it up. Keep this in mind unless you have taken out all the saucers. * money is a very precious commodity in this game. This is what you use to buy the permanent and temporary items in the supply store. After level 7, you will be buying everything you need to get through the level. At the bare minimum, you should constantly purchase the following : 1) wall mapper x 3 - to give you an idea of how the maze is set up and also where the closest exit is. 2) monster mapper x 3 - to give you a general idea of what non-guardian xybots are running around. 3) vitality x 4 - to minimize the amount of energy you lose on the level. 4) these purchases will last you a minimum of three levels before you have to purchase more temporary items. * keys are another valuable commodity within the mazes. Keys can open doors that can shorten one's trip to the exit, or they can open doors that have a lot of extra items in them. * in addition to the above, attempt to get permanent items when you can. The best ones would be extra armor and shot power. * use the warp exits when you can. With the 75,000 points, you get 3 coins added to the bonus coins for using the warp. In addition, your energy is brought back to 100% again so you don't have to waste money healing up. The warp exits are located on levels 1 and 4. * energy orbs can give either a 50% or 100% boost to your energy. If you are only down a little, do not use it. Wait until you are under 50% energy before getting one. * if you are placed in a wide open area, immediately look for the exit or find a protected corner. This prevents the xybots from surrounding your character. * xybots follow a specific pattern when they move around. Once they spot your character, though, they will immediately go in for the attack. Sometimes multiple xybots will swarm the area to try to eliminate your character quickly. * when approaching corridors that turn, doorways, or openings in the wall, turn your character toward that area and sidestep to the turn or opening. That way, if there are any xybots lurking around, you can get the first shot in and take them out before they know what happened to them. * your character's range of vision is four squares around. It is the same for the xybots. When going down corridors, it's a good idea to put a few shots ''down-range''. The reason is you may catch one of the xybots ''napping'' and eliminate them before they can react. * when approaching openings or doorways, stop short of said opening. If a xybot is patrolling, they won't see your character but you will see their movement pattern and then you can plan accordingly. * many of the levels have blue barrels. These can be used for cover when you are busy having shootouts with the xybots. Just ''peek'' around them to get your shots off. * speaking of blue barrels, you can use the zapper on them to collect items. These items are random. * don't use the zapper unless it is absolutely necessary. Its purpose is to stun the enemies for a couple of seconds. This makes them vulnerable to your attacks. The energy loss to do this, though, is an uneven exchange. You will do better just shooting it out with the xybots. Of course, if you are surrounded, then that would be a good time to use it. * when fighting the flys, keep in mind that they move up-and-down in addition to side-to-side making them very hard targets to hit. It addition, you will need to keep moving around to avoid their fire and the blue barrels provide minimal protection since they can fire above them. * the teleporters in the maze act in a duel fashion. When you step on one teleporter pad, you will arrive at another one. Get off and step back on the teleporter pad you just arrived on to teleport to another place. Levels with multiple teleporter pads can be very confusing unless you do this. * make sure you pick your battles. If you are on a level loaded with xybots, it may be better to find the exit then to shoot it out with them. Granted, you can get the points, items in the maze, and possible coin bonuses for score. This, though, may be an unfair exchange since you will be taking a large energy drain with little return. * watch your energy meter. It will go yellow when you are at 50% and go red when you are at 20% or less. * make sure you note the xybots colors when you are fighting them. This is the key to tell you how many hits it will take to take them down. Don't be surprised if you hit a xybot once and it is still firing on you. * some levels have false walls. These walls can be taken out with your laser fire. They do not show up differently on the main level map. Before you go shooting at the walls, make sure of what is behind those walls. Opening one of these walls could be like kicking a hornet's nest. You find yourself surrounded by xybots intent on erasing you from existence. * some of the levels have a ''wrap-around'' feature. This basically means if you exit the maze on the right side, you will reappear on the left side. It gives the illusion of one continuous maze. On these types of mazes, when you look at the map, make sure you note enemies not only on your side, but on the opposite side as well. * the big thing is to learn how to turn and move at the same time. This is in addition to being able to fire while performing this maneuver. If you can accomplish this smoothly, your chances of survival are greatly increased. * on the first level, don't collect any money for totally massive bonus points at the end. And lots of cash. * you can shoot around a wall to your right by putting your gun around the corner. You can shoot them but they cannot shoot you. Two-player strategies : these strategies are in addition to the general strategies. * first of all, each player is immune to the other player's shots. * if all the xybots are destroyed, the first player that exits the maze gets the bonus. * the first player that exits the level gets a 5,000 point bonus. * if one of the players enters the warp, both players will warp regardless of the other player's location. * if one of the players dies, and the other makes it through that particular level, the other player is brought back with 50% energy. The other player also loses all the items they may have collected on that level. If both players die, the game is over. * learn to work with each other. The combined firepower of two people is quite significant if applied the right way. * watch each others back. When one person is facing one way, have the other face the other way in case some xybots want to sneak up on you. * in addition, watch in directions that you are unprotected. For example, in a corner one person can look straight while the other looks to one of the sides. * don't get greedy and have one player take everything. Learn to share items found. Also, share coins at the supply area so that both characters can get maximum benefits. This is a game of cooperation so treat it as such. Boss strategies : in order to eliminate the master xybot, you must take out all six of his lasers. * you will be placed on a platform to the left of the master xybot. In front of you will be his hand with six openings in it. * these openings flash at random. When they flash, they fire shots at your character. Your goal is to hit one of these openings when it is flashing. When you do, that opening is cannot fire shots anymore. * you must run back and forth on the platform to not only avoid the laser fire, but to also shoot up the openings. * you must take out all six openings in order to defeat the master xybot. * on the later levels, the rate of fire from these openings gets faster.
2,295. Xybots was another in a long line of videogame innovations from atari. The company had, of course, created the first commercially successful videogame with the legendary "pong". They went on to develop vector graphics with 1979's "lunar lander"; while 1980's "battlezone" was on the cutting edge of technology with its hitherto unknown three-dimensional vector rendering. Xybots was the first arcade game to put the player into a three-dimensional, third-person perspective world (with the action viewed from over the on-screen characters' shoulders). Xybots can rightly be considered to be the father of the modern day first person three-dimensional shoot-em-ups. By 1987, atari had split into two different companies; with each sharing the atari name. The first company produced products for the home entertainment arena; such as personal computers, game consoles, and handhelds. The arcade company, owned by midway, produced arcade machines exclusively. Perhaps because xybots was so ahead of its time, it wasn't the commercial success that atari and midway were hoping for. Its legacy and influence on future shoot-em-ups, however, is without question. Xybots was originally going to be "gauntlet iii", before atari changed its mind and created a new sci-fi setting. It's development name was "robox" until the game was completed. The monsters and shots were rendered with 'motion objects', a method which had been around since 1977. Joel hedge holds the official official record for this game, on tournament setting, with 185,300 points on june 2, 2001. - tips and tricks - you start you game with your man (or men in the two-player game) standing at the end of a corridor. Your goal is to make it to the exit while inflicting the most amount of damage without taking too much damage. There is also a quick tutorial during this first level to help you better gain experience for the coming levels. General strategies : * always look at the level map when you enter a level. There will be a couple of second delay before you enter the level. Look for where the exit is. This also helps to determine whether you are being put in the middle of a group of xybots. * your character can lose energy in a variety of ways : 1) naturally within the maze itself. You lose 2-3% of your energy in the maze per second. If you purchase the extra vitality, your energy will be lost at a slower rate. This rate is usually about 1% per second. 2) saucers that go kamikaze will take out 25% of your energy when they hit. 3) all other xybots take out 10% energy per hit, but they usually fire multiple times. 4) using the zapper. * saucers like to pick up items and carry them to other parts of the level. This can be especially frustrating if you know where an item is, then return to find it gone because a saucer picked it up. Keep this in mind unless you have taken out all the saucers. * money is a very precious commodity in this game. This is what you use to buy the permanent and temporary items in the supply store. After level 7, you will be buying everything you need to get through the level. At the bare minimum, you should constantly purchase the following : 1) wall mapper x 3 - to give you an idea of how the maze is set up and also where the closest exit is. 2) monster mapper x 3 - to give you a general idea of what non-guardian xybots are running around. 3) vitality x 4 - to minimize the amount of energy you lose on the level. 4) these purchases will last you a minimum of three levels before you have to purchase more temporary items. * keys are another valuable commodity within the mazes. Keys can open doors that can shorten one's trip to the exit, or they can open doors that have a lot of extra items in them. * in addition to the above, attempt to get permanent items when you can. The best ones would be extra armor and shot power. * use the warp exits when you can. With the 75,000 points, you get 3 coins added to the bonus coins for using the warp. In addition, your energy is brought back to 100% again so you don't have to waste money healing up. The warp exits are located on levels 1 and 4. * energy orbs can give either a 50% or 100% boost to your energy. If you are only down a little, do not use it. Wait until you are under 50% energy before getting one. * if you are placed in a wide open area, immediately look for the exit or find a protected corner. This prevents the xybots from surrounding your character. * xybots follow a specific pattern when they move around. Once they spot your character, though, they will immediately go in for the attack. Sometimes multiple xybots will swarm the area to try to eliminate your character quickly. * when approaching corridors that turn, doorways, or openings in the wall, turn your character toward that area and sidestep to the turn or opening. That way, if there are any xybots lurking around, you can get the first shot in and take them out before they know what happened to them. * your character's range of vision is four squares around. It is the same for the xybots. When going down corridors, it's a good idea to put a few shots ''down-range''. The reason is you may catch one of the xybots ''napping'' and eliminate them before they can react. * when approaching openings or doorways, stop short of said opening. If a xybot is patrolling, they won't see your character but you will see their movement pattern and then you can plan accordingly. * many of the levels have blue barrels. These can be used for cover when you are busy having shootouts with the xybots. Just ''peek'' around them to get your shots off. * speaking of blue barrels, you can use the zapper on them to collect items. These items are random. * don't use the zapper unless it is absolutely necessary. Its purpose is to stun the enemies for a couple of seconds. This makes them vulnerable to your attacks. The energy loss to do this, though, is an uneven exchange. You will do better just shooting it out with the xybots. Of course, if you are surrounded, then that would be a good time to use it. * when fighting the flys, keep in mind that they move up-and-down in addition to side-to-side making them very hard targets to hit. It addition, you will need to keep moving around to avoid their fire and the blue barrels provide minimal protection since they can fire above them. * the teleporters in the maze act in a duel fashion. When you step on one teleporter pad, you will arrive at another one. Get off and step back on the teleporter pad you just arrived on to teleport to another place. Levels with multiple teleporter pads can be very confusing unless you do this. * make sure you pick your battles. If you are on a level loaded with xybots, it may be better to find the exit then to shoot it out with them. Granted, you can get the points, items in the maze, and possible coin bonuses for score. This, though, may be an unfair exchange since you will be taking a large energy drain with little return. * watch your energy meter. It will go yellow when you are at 50% and go red when you are at 20% or less. * make sure you note the xybots colors when you are fighting them. This is the key to tell you how many hits it will take to take them down. Don't be surprised if you hit a xybot once and it is still firing on you. * some levels have false walls. These walls can be taken out with your laser fire. They do not show up differently on the main level map. Before you go shooting at the walls, make sure of what is behind those walls. Opening one of these walls could be like kicking a hornet's nest. You find yourself surrounded by xybots intent on erasing you from existence. * some of the levels have a ''wrap-around'' feature. This basically means if you exit the maze on the right side, you will reappear on the left side. It gives the illusion of one continuous maze. On these types of mazes, when you look at the map, make sure you note enemies not only on your side, but on the opposite side as well. * the big thing is to learn how to turn and move at the same time. This is in addition to being able to fire while performing this maneuver. If you can accomplish this smoothly, your chances of survival are greatly increased. * on the first level, don't collect any money for totally massive bonus points at the end. And lots of cash. * you can shoot around a wall to your right by putting your gun around the corner. You can shoot them but they cannot shoot you. Two-player strategies : these strategies are in addition to the general strategies. * first of all, each player is immune to the other player's shots. * if all the xybots are destroyed, the first player that exits the maze gets the bonus. * the first player that exits the level gets a 5,000 point bonus. * if one of the players enters the warp, both players will warp regardless of the other player's location. * if one of the players dies, and the other makes it through that particular level, the other player is brought back with 50% energy. The other player also loses all the items they may have collected on that level. If both players die, the game is over. * learn to work with each other. The combined firepower of two people is quite significant if applied the right way. * watch each others back. When one person is facing one way, have the other face the other way in case some xybots want to sneak up on you. * in addition, watch in directions that you are unprotected. For example, in a corner one person can look straight while the other looks to one of the sides. * don't get greedy and have one player take everything. Learn to share items found. Also, share coins at the supply area so that both characters can get maximum benefits. This is a game of cooperation so treat it as such. Boss strategies : in order to eliminate the master xybot, you must take out all six of his lasers. * you will be placed on a platform to the left of the master xybot. In front of you will be his hand with six openings in it. * these openings flash at random. When they flash, they fire shots at your character. Your goal is to hit one of these openings when it is flashing. When you do, that opening is cannot fire shots anymore. * you must run back and forth on the platform to not only avoid the laser fire, but to also shoot up the openings. * you must take out all six openings in order to defeat the master xybot. * on the later levels, the rate of fire from these openings gets faster.
2 295. Xybots faisait partie d’une longue lignée d’innovations de jeux vidéo d’Atari. La société avait bien sûr créé le premier jeu vidéo à succès commercial avec le légendaire « pong ». Ils ont ensuite développé des graphiques vectoriels avec « l'atterrisseur lunaire » de 1979 ; tandis que « Battlezone » des années 1980 était à la pointe de la technologie avec son rendu vectoriel tridimensionnel jusqu'alors inconnu. Xybots a été le premier jeu d'arcade à placer le joueur dans un monde en perspective à la troisième personne en trois dimensions (l'action étant vue par-dessus les épaules des personnages à l'écran). Les Xybots peuvent à juste titre être considérés comme le père des shoot-em-ups tridimensionnels à la première personne des temps modernes. En 1987, Atari s'était scindée en deux sociétés différentes ; chacun partageant le nom d'Atari. La première entreprise fabriquait des produits pour le domaine du divertissement à domicile ; tels que les ordinateurs personnels, les consoles de jeux et les ordinateurs de poche. La société d'arcade, propriété de Midway, produisait exclusivement des machines d'arcade. Peut-être parce que Xybots était en avance sur son temps, ce n'était pas le succès commercial qu'Atari et Midway espéraient. Son héritage et son influence sur les futurs shoot-em-ups sont cependant incontestables. Xybots devait à l'origine être "gauntlet iii", avant qu'Atari ne change d'avis et ne crée un nouveau décor de science-fiction. Son nom de développement était "robox" jusqu'à ce que le jeu soit terminé. Les monstres et les plans ont été rendus avec des "objets en mouvement", une méthode qui existait depuis 1977. Joel hedge détient le record officiel de ce jeu, en tournoi, avec 185 300 points le 2 juin 2001. - trucs et astuces - vous commencez votre partie avec votre homme (ou vos hommes dans le jeu à deux joueurs) debout au bout d'un couloir. Votre objectif est d’atteindre la sortie en infligeant le plus de dégâts possible sans en subir trop. Il y a également un tutoriel rapide au cours de ce premier niveau pour vous aider à mieux acquérir de l'expérience pour les niveaux à venir. Stratégies générales : * Regardez toujours la carte des niveaux lorsque vous entrez dans un niveau. Il y aura b e quelques secondes de retard avant d'entrer dans le niveau. Cherchez où se trouve la sortie. Cela permet également de déterminer si vous êtes placé au milieu d'un groupe de xybots. * votre personnage peut perdre de l'énergie de différentes manières : 1) naturellement dans le labyrinthe lui-même. Vous perdez 2 à 3 % de votre énergie dans le labyrinthe par seconde. Si vous achetez de la vitalité supplémentaire, votre énergie sera perdue plus lentement. Ce taux est généralement d'environ 1 % par seconde. 2) les soucoupes qui deviennent kamikaze prendront 25 % de votre énergie lorsqu'elles frapperont. 3) tous les autres xybots consomment 10 % d'énergie par coup, mais ils tirent généralement plusieurs fois. 4) en utilisant le zapper. * Les soucoupes aiment ramasser des objets et les transporter vers d'autres parties du niveau. Cela peut être particulièrement frustrant si vous savez où se trouve un objet, puis revenez pour le trouver disparu parce qu'une soucoupe l'a récupéré. Gardez cela à l'esprit à moins que vous n'ayez retiré toutes les soucoupes. * L'argent est une denrée très précieuse dans ce jeu. C'est ce que vous utilisez pour acheter les objets permanents et temporaires dans le magasin de fournitures. Après le niveau 7, vous achèterez tout ce dont vous avez besoin pour passer le niveau. Au strict minimum, vous devriez constamment acheter les éléments suivants : 1) wall mapper x 3 - pour vous donner une idée de la façon dont le labyrinthe est configuré et également de l'endroit où se trouve la sortie la plus proche. 2) Monster Mapper x 3 - pour vous donner une idée générale de ce que les xybots non-gardiens courent. 3) vitalité x 4 - pour minimiser la quantité d'énergie que vous perdez au niveau. 4) ces achats dureront au minimum trois niveaux avant que vous deviez acheter davantage d'objets temporaires. * Les clés sont un autre bien précieux dans les labyrinthes. Les clés peuvent ouvrir des portes qui peuvent raccourcir le trajet jusqu'à la sortie, ou elles peuvent ouvrir des portes contenant de nombreux objets supplémentaires. * En plus de ce qui précède, essayez d'obtenir des objets permanents lorsque vous le pouvez. Les meilleurs seraient une armure supplémentaire et une puissance de tir supplémentaire. * utilisez les sorties de distorsion lorsque vous le pouvez. Avec les 75 000 points, vous obtenez 3 pièces ajoutées aux pièces bonus pour l'utilisation du warp. De plus, votre l'énergie est ramenée à 100 % afin que vous n'ayez pas à gaspiller d'argent pour guérir. Les sorties de distorsion sont situées aux niveaux 1 et 4. * Les orbes d'énergie peuvent donner un coup de pouce à votre énergie de 50 % ou 100 %. Si vous n’êtes qu’un peu déprimé, ne l’utilisez pas. Attendez d'avoir moins de 50 % d'énergie avant d'en obtenir un. * si vous êtes placé dans une zone dégagée, cherchez immédiatement la sortie ou trouvez un coin protégé. Cela empêche les xybots d'entourer votre personnage. * Les xybots suivent un modèle spécifique lorsqu'ils se déplacent. Une fois qu’ils auront repéré votre personnage, ils se lanceront immédiatement dans l’attaque. Parfois, plusieurs xybots envahissent la zone pour tenter d'éliminer rapidement votre personnage. * Lorsque vous approchez de couloirs qui tournent, de portes ou d'ouvertures dans le mur, tournez votre personnage vers cette zone et évitez le virage ou l'ouverture. De cette façon, s'il y a des xybots qui rôdent, vous pouvez tirer le premier coup et les éliminer avant qu'ils ne sachent ce qui leur est arrivé. * Le champ de vision de votre personnage est de quatre carrés. C'est pareil pour les xybots. Lorsque vous descendez des couloirs, c'est une bonne idée de placer quelques tirs « vers le bas ». La raison en est que vous pourriez surprendre l'un des xybots en train de « faire la sieste » et l'éliminer avant qu'il ne puisse réagir. * à l'approche d'ouvertures ou de portes, arrêtez-vous avant ladite ouverture. Si un xybot patrouille, il ne verra pas votre personnage mais vous verrez son schéma de mouvement et vous pourrez alors planifier en conséquence. * De nombreux niveaux ont des barils bleus. Ceux-ci peuvent être utilisés comme couverture lorsque vous êtes occupé à des fusillades avec les xybots. Jetez simplement un coup d'œil autour d'eux pour tirer. * en parlant de barils bleus, vous pouvez utiliser le zapper dessus pour collecter des objets. Ces éléments sont aléatoires. * n'utilisez pas le zapper sauf si cela est absolument nécessaire. Son but est d'étourdir les ennemis pendant quelques secondes. Cela les rend vulnérables à vos attaques. Cependant, la perte d’énergie nécessaire à cette opération est un échange inégal. Vous feriez mieux de le tirer avec les xybots. De Bien sûr, si vous êtes entouré, ce serait le bon moment pour l’utiliser. * Lorsque vous combattez les mouches, gardez à l'esprit qu'elles se déplacent de haut en bas en plus d'un côté à l'autre, ce qui en fait des cibles très difficiles à atteindre. De plus, vous devrez continuer à vous déplacer pour éviter leurs tirs et les barils bleus offrent une protection minimale puisqu'ils peuvent tirer au-dessus d'eux. * Les téléporteurs dans le labyrinthe agissent en duel. Lorsque vous montez sur un téléporteur, vous en arrivez à un autre. Descendez et reculez sur le téléporteur sur lequel vous venez d’arriver pour vous téléporter vers un autre endroit. Les niveaux avec plusieurs téléporteurs peuvent être très déroutants à moins que vous ne le fassiez. * assurez-vous de choisir vos batailles. Si vous êtes dans un niveau chargé de xybots, il est peut-être préférable de trouver la sortie plutôt que de tirer avec eux. Certes, vous pouvez obtenir des points, des objets dans le labyrinthe et d'éventuels bonus de pièces pour le score. Ceci, cependant, peut être un échange injuste puisque vous subirez une perte d’énergie importante avec peu de retour. *surveillez votre compteur d'énergie. Il deviendra jaune lorsque vous serez à 50 % et deviendra rouge lorsque vous serez à 20 % ou moins. * assurez-vous de noter les couleurs des xybots lorsque vous les combattez. C'est la clé pour vous dire combien de coups il faudra pour les éliminer. Ne soyez pas surpris si vous frappez un xybot une fois et qu'il continue de tirer sur vous. *certains niveaux ont des faux murs. Ces murs peuvent être détruits avec votre tir laser. Ils n'apparaissent pas différemment sur la carte du niveau principal. Avant de tirer sur les murs, assurez-vous de ce qu'il y a derrière ces murs. Ouvrir l’un de ces murs pourrait être comme donner un coup de pied dans un nid de frelons. Vous vous retrouvez entouré de xybots déterminés à vous effacer de l'existence. * Certains niveaux ont une fonction « enveloppante ». Cela signifie essentiellement que si vous sortez du labyrinthe du côté droit, vous réapparaîtrez du côté gauche. Cela donne l’illusion d’un labyrinthe continu. Sur ces types de labyrinthes, lorsque vous regardez la carte, assurez-vous de noter les ennemis non seulement de votre côté, mais aussi du côté opposé, comme indiqué ci-dessous. aune. * le plus important c'est d'apprendre à tourner et à bouger en même temps. Ceci en plus de pouvoir tirer tout en effectuant cette manœuvre. Si vous parvenez à y parvenir sans problème, vos chances de survie sont considérablement augmentées. * Au premier niveau, ne collectez pas d'argent pour obtenir des points bonus totalement massifs à la fin. Et beaucoup d'argent. * Vous pouvez tirer autour d'un mur à votre droite en plaçant votre arme au coin. Vous pouvez leur tirer dessus mais ils ne peuvent pas vous tirer dessus. Stratégies à deux joueurs : ces stratégies s'ajoutent aux stratégies générales. * tout d'abord, chaque joueur est immunisé contre les tirs de l'autre joueur. * Si tous les xybots sont détruits, le premier joueur qui sort du labyrinthe obtient le bonus. * le premier joueur qui quitte le niveau reçoit un bonus de 5 000 points. * Si l'un des joueurs entre dans le Warp, les deux joueurs se déformeront quel que soit l'emplacement de l'autre joueur. * Si l'un des joueurs meurt et que l'autre réussit à franchir ce niveau particulier, l'autre joueur est ramené avec 50 % d'énergie. L'autre joueur perd également tous les objets qu'il a pu collecter à ce niveau. Si les deux joueurs meurent, la partie est terminée. * apprendre à travailler les uns avec les autres. La puissance de feu combinée de deux personnes est assez importante si elle est appliquée correctement. * surveillez-vous les uns les autres. Lorsqu'une personne fait face dans un sens, faites en sorte que l'autre fasse face dans l'autre sens au cas où des xybots voudraient se faufiler sur vous. * De plus, surveillez les directions dans lesquelles vous n'êtes pas protégé. Par exemple, dans un coin, une personne peut regarder droit tandis que l’autre regarde d’un côté. * Ne soyez pas gourmand et demandez à un seul joueur de tout prendre. Apprenez à partager les éléments trouvés. Partagez également des pièces dans la zone de ravitaillement afin que les deux personnages puissent obtenir un maximum d'avantages. Il s’agit d’un jeu de coopération, alors traitez-le comme tel. Stratégies de boss : afin d'éliminer le maître xybot, vous devez éliminer ses six lasers. * vous serez placé sur une plateforme à gauche du maître xybot. Devant toi se trouvera sa main avec six ouvertures gs dedans. * ces ouvertures clignotent de manière aléatoire. Lorsqu'ils clignotent, ils tirent sur votre personnage. Votre objectif est d'atteindre l'une de ces ouvertures lorsqu'elle clignote. Lorsque vous le faites, cette ouverture ne peut plus tirer de coups. * vous devez courir d'avant en arrière sur la plate-forme non seulement pour éviter le tir laser, mais également pour tirer sur les ouvertures. * Vous devez supprimer les six ouvertures pour vaincre le maître xybot. * Dans les derniers niveaux, la cadence de tir depuis ces ouvertures s'accélère.
2.295. Xybots era un altro di una lunga serie di innovazioni videoludiche di Atari. Naturalmente l'azienda aveva creato il primo videogioco di successo commerciale con il leggendario "pong". Hanno continuato a sviluppare la grafica vettoriale con il "lander lunare" del 1979; mentre "battlezone" degli anni '80 era all'avanguardia della tecnologia con il suo rendering vettoriale tridimensionale fino ad allora sconosciuto. Xybots è stato il primo gioco arcade a mettere il giocatore in un mondo tridimensionale con prospettiva in terza persona (con l'azione vista da sopra le spalle dei personaggi sullo schermo). Gli Xybot possono essere giustamente considerati il padre dei moderni sparatutto tridimensionali in prima persona. Nel 1987, Atari si era divisa in due diverse società; con ciascuno che condivide il nome Atari. La prima azienda produceva prodotti per l'arena dell'home entertainment; quali personal computer, console di gioco e palmari. La società arcade, di proprietà di Midway, produceva esclusivamente macchine arcade. Forse perché xybots era così in anticipo sui tempi, non fu il successo commerciale che Atari e Midway speravano. La sua eredità e influenza sui futuri sparatutto, tuttavia, è senza dubbio. Xybots originariamente sarebbe dovuto essere "Gauntlet III", prima che Atari cambiasse idea e creasse una nuova ambientazione fantascientifica. Il nome del suo sviluppo era "robox" fino al completamento del gioco. I mostri e i colpi sono stati renderizzati con "oggetti in movimento", un metodo utilizzato dal 1977. Joel hedge detiene il record ufficiale ufficiale per questo gioco, nell'impostazione del torneo, con 185.300 punti il 2 giugno 2001. - suggerimenti e trucchi - inizi la partita con il tuo uomo (o gli uomini nella partita a due giocatori) in piedi alla fine di un corridoio. Il tuo obiettivo è raggiungere l'uscita infliggendo il maggior numero di danni senza subire troppi danni. C'è anche un breve tutorial durante questo primo livello per aiutarti a acquisire esperienza per i livelli successivi. Strategie generali: * guarda sempre la mappa dei livelli quando entri in un livello. Ci sarà b e un paio di secondi di ritardo prima di entrare nel livello. Cerca dov'è l'uscita. Questo aiuta anche a determinare se vieni messo nel mezzo di un gruppo di xybot. * il tuo personaggio può perdere energia in vari modi: 1) naturalmente all'interno del labirinto stesso. Perdi il 2-3% della tua energia al secondo nel labirinto. Se acquisti la vitalità extra, la tua energia andrà persa a un ritmo più lento. Questa velocità è solitamente di circa l'1% al secondo. 2) I dischi volanti che diventano kamikaze consumano il 25% della tua energia quando colpiscono. 3) tutti gli altri xybot assorbono il 10% di energia per colpo, ma di solito sparano più volte. 4) utilizzando lo zapper. * Ai dischi volanti piace raccogliere oggetti e trasportarli in altre parti del livello. Questo può essere particolarmente frustrante se sai dove si trova un oggetto, poi torni e scopri che è sparito perché un piattino lo ha raccolto. Tienilo a mente a meno che tu non abbia tolto tutti i piattini. * Il denaro è un bene molto prezioso in questo gioco. Questo è ciò che usi per acquistare gli articoli permanenti e temporanei nel negozio di forniture. Dopo il livello 7, comprerai tutto ciò di cui hai bisogno per superare il livello. Come minimo, dovresti acquistare costantemente quanto segue: 1) wall mapper x 3 - per darti un'idea di come è impostato il labirinto e anche dove si trova l'uscita più vicina. 2) mappatore di mostri x 3 - per darti un'idea generale di quali xybot non guardiani corrono in giro. 3) vitalità x 4 - per ridurre al minimo la quantità di energia persa a livello. 4) questi acquisti dureranno almeno tre livelli prima di dover acquistare altri oggetti temporanei. * Le chiavi sono un altro bene prezioso nei labirinti. Le chiavi possono aprire porte che possono abbreviare il viaggio verso l'uscita, oppure possono aprire porte che contengono molti oggetti extra. * Oltre a quanto sopra, cerca di ottenere oggetti permanenti quando puoi. I migliori sarebbero l'armatura extra e la potenza del tiro. * usa le uscite di curvatura quando puoi. Con i 75.000 punti ottieni 3 monete che si aggiungono alle monete bonus per l'utilizzo del Warp. Inoltre, il tuo l'energia viene nuovamente riportata al 100% in modo da non dover sprecare soldi per guarire. Le uscite di curvatura si trovano ai livelli 1 e 4. * Le sfere di energia possono aumentare la tua energia del 50% o del 100%. Se sei solo un po' giù, non usarlo. Aspetta di avere meno del 50% di energia prima di prenderne uno. *se ti trovi in un'area molto aperta, cerca subito l'uscita o trova un angolo protetto. Ciò impedisce agli xybot di circondare il tuo personaggio. * Gli xybot seguono uno schema specifico quando si muovono. Una volta individuato il tuo personaggio, però, attaccheranno immediatamente. A volte più xybot sciameranno nell'area per cercare di eliminare rapidamente il tuo personaggio. * Quando ti avvicini a corridoi che girano, porte o aperture nel muro, gira il tuo personaggio verso quell'area e fai un passo laterale verso la svolta o l'apertura. In questo modo, se ci sono degli xybot in agguato, potrai sparare per primo ed eliminarli prima che sappiano cosa gli è successo. * Il raggio visivo del tuo personaggio è di quattro quadrati attorno. È lo stesso per gli xybot. Quando si percorrono i corridoi, è una buona idea mettere qualche tiro "a distanza". Il motivo è che potresti cogliere uno degli xybot mentre "sonnecchia" ed eliminarlo prima che possa reagire. * avvicinandosi ad aperture o porte fermarsi prima di detta apertura. Se uno xybot sta pattugliando, non vedrà il tuo personaggio ma tu vedrai il suo schema di movimento e potrai quindi pianificare di conseguenza. * Molti livelli hanno barili blu. Questi possono essere usati come copertura quando sei impegnato in sparatorie con gli xybot. Basta "sbirciare" intorno per scattare le tue foto. * A proposito di barili blu, puoi usare lo zapper su di essi per raccogliere oggetti. Questi elementi sono casuali. * non utilizzare lo zapper a meno che non sia assolutamente necessario. Il suo scopo è stordire i nemici per un paio di secondi. Questo li rende vulnerabili ai tuoi attacchi. La perdita di energia per fare questo, però, è uno scambio non uniforme. Farai meglio a sparargli con gli xybot. Di ovviamente, se sei circondato, allora sarebbe un buon momento per usarlo. * quando combatti le mosche, tieni presente che si muovono su e giù oltre che lateralmente, rendendoli bersagli molto difficili da colpire. Inoltre, dovrai continuare a muoverti per evitare il loro fuoco e i barili blu forniscono una protezione minima poiché possono sparare sopra di loro. * i teletrasporti nel labirinto agiscono in stile duello. Quando sali su una piattaforma di teletrasporto, arriverai a un'altra. Scendi e torna indietro sulla piattaforma di teletrasporto su cui sei appena arrivato per teletrasportarti in un altro posto. I livelli con più piattaforme di teletrasporto possono creare molta confusione a meno che tu non lo faccia. * Assicurati di scegliere le tue battaglie. Se ti trovi in un livello pieno di xybot, potrebbe essere meglio trovare l'uscita piuttosto che sparare con loro. Certo, puoi ottenere punti, oggetti nel labirinto e possibili bonus in monete per il punteggio. Questo, tuttavia, potrebbe essere uno scambio ingiusto poiché assorbirai una grande perdita di energia con poco ritorno. *guarda il tuo contatore di energia. Diventerà giallo quando sei al 50% e diventerà rosso quando sei al 20% o meno. * Assicurati di notare i colori degli xybot quando li combatti. Questa è la chiave per dirti quanti colpi ci vorranno per eliminarli. Non sorprenderti se colpisci uno xybot una volta e continua a spararti. *alcuni livelli hanno falsi muri. Questi muri possono essere eliminati con il fuoco laser. Non vengono visualizzati diversamente sulla mappa del livello principale. Prima di sparare ai muri, assicurati di cosa c'è dietro quei muri. Aprire uno di questi muri sarebbe come prendere a calci un vespaio. Ti ritrovi circondato da xybot intenzionati a cancellarti dall'esistenza. * Alcuni livelli hanno una funzione di "avvolgimento". Ciò significa sostanzialmente che se esci dal labirinto sul lato destro, riapparirai sul lato sinistro. Dà l'illusione di un labirinto continuo. Su questi tipi di labirinti, quando guardi la mappa, assicurati di notare i nemici non solo dalla tua parte, ma anche dal lato opposto. ell. * La cosa importante è imparare a girarsi e a muoversi allo stesso tempo. Questo oltre alla possibilità di sparare mentre si esegue questa manovra. Se riesci a raggiungere questo obiettivo senza problemi, le tue possibilità di sopravvivenza aumenteranno notevolmente. * Al primo livello, non raccogliere denaro per ottenere punti bonus assolutamente enormi alla fine. E un sacco di soldi. * puoi sparare dietro il muro alla tua destra mettendo la pistola dietro l'angolo. Puoi sparargli ma loro non possono spararti. Strategie per due giocatori: queste strategie sono in aggiunta alle strategie generali. * innanzitutto ogni giocatore è immune ai colpi dell'altro giocatore. * se tutti gli xybot vengono distrutti, il primo giocatore che esce dal labirinto ottiene il bonus. *il primo giocatore che esce dal livello ottiene un bonus di 5.000 punti. * Se uno dei giocatori entra nel teletrasporto, entrambi i giocatori si teletrasportano indipendentemente dalla posizione dell'altro giocatore. * Se uno dei giocatori muore e l'altro riesce a superare quel particolare livello, l'altro giocatore verrà riportato indietro con il 50% di energia. Anche l'altro giocatore perde tutti gli oggetti che potrebbe aver raccolto in quel livello. Se entrambi i giocatori muoiono, il gioco finisce. * imparare a lavorare insieme. La potenza di fuoco combinata di due persone è piuttosto significativa se applicata nel modo giusto. *guardatevi a vicenda. Quando una persona è rivolta in una direzione, chiedi all'altra di guardare dall'altra parte nel caso in cui alcuni xybot vogliano avvicinarti di soppiatto. * Inoltre, guarda nelle direzioni in cui non sei protetto. Ad esempio, in un angolo una persona può guardare dritto mentre l'altro guarda verso uno dei lati. * non essere avido e chiedi a un giocatore di prendere tutto. Impara a condividere gli elementi trovati. Inoltre, condividi le monete nell'area di rifornimento in modo che entrambi i personaggi possano ottenere i massimi benefici. Questo è un gioco di cooperazione, quindi trattalo come tale. Strategie del boss: per eliminare il maestro xybot, devi eliminare tutti e sei i suoi laser. * verrai posizionato su una piattaforma a sinistra dello xybot principale. Di fronte a te ci sarà la sua mano con sei aperture gs in esso. *queste aperture lampeggiano in modo casuale. Quando lampeggiano, sparano colpi al tuo personaggio. Il tuo obiettivo è colpire una di queste aperture mentre lampeggia. Quando lo fai, quell'apertura non sarà più in grado di sparare colpi. * Devi correre avanti e indietro sulla piattaforma non solo per evitare il fuoco laser, ma anche per sparare alle aperture. * devi eliminare tutte e sei le aperture per sconfiggere il maestro xybot. * Nei livelli successivi, la cadenza di fuoco da queste aperture aumenta.
Consejos
- No te quedes quieto disparando; la movilidad es tu mejor defensa.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Don't stand still shooting; Mobility is your best defense.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Ne restez pas immobile à tirer ; La mobilité est votre meilleure défense.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Non stare fermo a sparare; La mobilità è la tua migliore difesa.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.