Aero Fighters 3 / Sonic Wings 3
Descripción
The third game in this excellent series adheres to the solid shoot-em-up template set down by its predecessors. The player takes on the role of a jet fighter aircraft pilot whose mission is to combat world terrorism. The object of the game is to fly from country to country and destroy all opposition around the world, before flying into outer space to combat the menace responsible for the terrorism. Each pilot has his own storyline that ties in with the game. One enemy shot destroys the player's plane and releases a special power-up that the plane may have been carrying. If the player's final ship is destroyed, all power-ups and extra bombs are released and can be collected if the player chooses the 'continue' option, or if a second player is still active. However, on the final mission in outer space, the player is forced to start again at the beginning of the space mission, unless 2 players are active. Sonic wings now features an array of 10 selectable pilots : american vought f4u corsair piloted by robo-keaton. American northrop p-61 black widow piloted by the blazers. Japanese mitsubishi a6m zero-sen piloted by hien. Japanese aichi m6a1 seiran piloted by mao mao. Soviet il-2 stormovik piloted by chaika and pooshka. Soviet polikarpov i-16 piloted by spanky. German dornier do-335 pfeil piloted by malcolm ('pfeil' is german for 'arrow') german junkers ju-87 stuka piloted by kowful and river. British westland whirlwind piloted by alex and pictus. British fairy swordfish piloted by cindy and ellen. There are also 2 secret planes (see the tips and tricks section for details) : the aka usagi (red rabbit) piloted by kotomi. The diabloon piloted by the man. Planes spec. : vought f4u corsair can have 3 power-ups and 5 bombs. Northrop p-61 black widow can have 3 power-ups and 7 bombs. Mitsubishi a6m zero-sen have 3 power-ups and 5 bombs. Aichi m6a1 seiran can have 2 power-ups and 5 bombs. Il-2 stormovik can have 2 power-ups and 7 bombs. Polikarpov i-16 can have 4 power-ups and 6 bombs. Dornier do-335 pfeil can have 3 power-ups and 4 bombs. Junkers ju-87 stuka can have 4 power-ups and 7 bombs. Westland whirlwind can have 3 power-ups and 6 bombs. Fairy swordfish can have 1 power-up and 7 bombs. Aka usagi (red rabbit, see below) can have 2 power-ups and 4 bombs. Diabloon (see below) can have 7 power-ups and 2 bombs.
The third game in this excellent series adheres to the solid shoot-em-up template set down by its predecessors. The player takes on the role of a jet fighter aircraft pilot whose mission is to combat world terrorism. The object of the game is to fly from country to country and destroy all opposition around the world, before flying into outer space to combat the menace responsible for the terrorism. Each pilot has his own storyline that ties in with the game. One enemy shot destroys the player's plane and releases a special power-up that the plane may have been carrying. If the player's final ship is destroyed, all power-ups and extra bombs are released and can be collected if the player chooses the 'continue' option, or if a second player is still active. However, on the final mission in outer space, the player is forced to start again at the beginning of the space mission, unless 2 players are active. Sonic wings now features an array of 10 selectable pilots : american vought f4u corsair piloted by robo-keaton. American northrop p-61 black widow piloted by the blazers. Japanese mitsubishi a6m zero-sen piloted by hien. Japanese aichi m6a1 seiran piloted by mao mao. Soviet il-2 stormovik piloted by chaika and pooshka. Soviet polikarpov i-16 piloted by spanky. German dornier do-335 pfeil piloted by malcolm ('pfeil' is german for 'arrow') german junkers ju-87 stuka piloted by kowful and river. British westland whirlwind piloted by alex and pictus. British fairy swordfish piloted by cindy and ellen. There are also 2 secret planes (see the tips and tricks section for details) : the aka usagi (red rabbit) piloted by kotomi. The diabloon piloted by the man. Planes spec. : vought f4u corsair can have 3 power-ups and 5 bombs. Northrop p-61 black widow can have 3 power-ups and 7 bombs. Mitsubishi a6m zero-sen have 3 power-ups and 5 bombs. Aichi m6a1 seiran can have 2 power-ups and 5 bombs. Il-2 stormovik can have 2 power-ups and 7 bombs. Polikarpov i-16 can have 4 power-ups and 6 bombs. Dornier do-335 pfeil can have 3 power-ups and 4 bombs. Junkers ju-87 stuka can have 4 power-ups and 7 bombs. Westland whirlwind can have 3 power-ups and 6 bombs. Fairy swordfish can have 1 power-up and 7 bombs. Aka usagi (red rabbit, see below) can have 2 power-ups and 4 bombs. Diabloon (see below) can have 7 power-ups and 2 bombs.
Le troisième jeu de cette excellente série adhère au solide modèle de shoot-em-up établi par ses prédécesseurs. Le joueur incarne un pilote d'avion de chasse à réaction dont la mission est de lutter contre le terrorisme mondial. Le but du jeu est de voler d'un pays à l'autre et de détruire toute opposition dans le monde, avant de s'envoler dans l'espace pour combattre la menace responsable du terrorisme. Chaque pilote a son propre scénario en lien avec le jeu. Un tir ennemi détruit l'avion du joueur et libère un power-up spécial que l'avion transportait peut-être. Si le dernier vaisseau du joueur est détruit, tous les power-ups et bombes supplémentaires sont libérés et peuvent être récupérés si le joueur choisit l'option « continuer » ou si un deuxième joueur est toujours actif. Cependant, lors de la mission finale dans l'espace, le joueur est obligé de recommencer au début de la mission spatiale, sauf si 2 joueurs sont actifs. Sonic Wings propose désormais un éventail de 10 pilotes sélectionnables : corsaire américain vought f4u piloté par robo-keaton. L'américain Northrop P-61 Black Widow piloté par les blazers. Mitsubishi a6m zero-sen japonais piloté par hien. Seiran japonais aichi m6a1 piloté par mao mao. Il-2 Stormovik soviétique piloté par Chaika et Pooshka. Polikarpov i-16 soviétique piloté par Spanky. Dornier do-335 pfeil allemand piloté par Malcolm (« pfeil » signifie « flèche » en allemand) Junkers allemands Ju-87 Stuka pilotés par Kowful et River. Tourbillon du Westland britannique piloté par Alex et Pictus. Espadon féerique britannique piloté par Cindy et Ellen. Il existe également 2 avions secrets (voir la section trucs et astuces pour plus de détails) : l'alias usagi (lapin rouge) piloté par kotomi. Le diabloon piloté par l'homme. Spécifications des avions. : vought f4u corsair peut avoir 3 power-ups et 5 bombes. Northrop p-61 Black Widow peut avoir 3 power-ups et 7 bombes. Mitsubishi a6m zero-sen dispose de 3 power-ups et de 5 bombes. Aichi m6a1 seiran peut avoir 2 power-ups et 5 bombes. Il-2 stormovik peut avoir 2 power-ups et 7 bombes. Le Polikarpov i-16 peut avoir 4 power-ups et 6 bombes. Dornier do-335 pfeil peut avoir 3 power-ups et 4 bombes. Le Junkers ju-87 stuka peut avoir 4 power-ups et 7 bombes. Le tourbillon de Westland peut avoir 3 power-ups et 6 bombes. L'espadon féerique peut avoir 1 power-up et 7 bombes. Aka usagi (lapin rouge, voir ci-dessous) peut avoir 2 power-ups et 4 bombes. Diabloon (voir ci-dessous) peut avoir 7 power-ups et 2 bombes.
Il terzo gioco di questa eccellente serie aderisce al solido modello sparatutto stabilito dai suoi predecessori. Il giocatore assume il ruolo di un pilota di aerei da caccia la cui missione è combattere il terrorismo mondiale. Lo scopo del gioco è volare da un paese all'altro e distruggere tutta l'opposizione nel mondo, prima di volare nello spazio per combattere la minaccia responsabile del terrorismo. Ogni pilota ha la propria trama collegata al gioco. Un colpo nemico distrugge l'aereo del giocatore e rilascia uno speciale potenziamento che l'aereo potrebbe trasportare. Se l'ultima nave del giocatore viene distrutta, tutti i potenziamenti e le bombe extra vengono rilasciati e possono essere raccolti se il giocatore sceglie l'opzione "continua" o se un secondo giocatore è ancora attivo. Tuttavia, nella missione finale nello spazio, il giocatore è costretto a ricominciare dall'inizio della missione spaziale, a meno che non siano attivi 2 giocatori. Sonic Wings ora dispone di una serie di 10 piloti selezionabili: Corsaro americano Vought F4U pilotato da Robo-Keaton. Northrop P-61 Black Widow americano pilotato dai blazer. Mitsubishi giapponese a6m zero-sen pilotato da hien. Seiran giapponese aichi m6a1 pilotato da mao mao. Stormovik il-2 sovietico pilotato da chaika e pooshka. Polikarpov i-16 sovietico pilotato da Spanky. Dornier do-335 pfeil tedesco pilotato da Malcolm ("pfeil" in tedesco significa "freccia") Junkers ju-87 stuka tedesco pilotato da Kowful e River. Vortice del Westland britannico pilotato da Alex e Pictus. Pesce spada fata britannico pilotato da Cindy ed Ellen. Ci sono anche 2 aerei segreti (vedi la sezione trucchi e suggerimenti per i dettagli): l'aka usagi (coniglio rosso) pilotato da kotomi. Il diablon pilotato dall'uomo. Specifiche degli aerei : vought f4u corsair può avere 3 potenziamenti e 5 bombe. Northrop p-61 Black Widow può avere 3 potenziamenti e 7 bombe. La Mitsubishi a6m zero-sen ha 3 potenziamenti e 5 bombe. Aichi m6a1 seiran può avere 2 potenziamenti e 5 bombe. Il-2 Stormovik può avere 2 potenziamenti e 7 bombe. Il Polikarpov i-16 può avere 4 potenziamenti e 6 bombe. Dornier do-335 pfeil può avere 3 potenziamenti e 4 bombe. Junkers ju-87 stuka può avere 4 potenziamenti e 7 bombe. Il turbine di Westland può avere 3 potenziamenti e 6 bombe. Il pesce spada fatato può avere 1 potenziamento e 7 bombe. Aka usagi (coniglio rosso, vedi sotto) può avere 2 potenziamenti e 4 bombe. Diabloon (vedi sotto) può avere 7 potenziamenti e 2 bombe.
Consejos
- La gestión de las bombas es crítica; guárdalas para las segundas fases de los jefes donde la pantalla se satura de balas.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Pump management is critical; Save them for the second phases of the bosses where the screen is saturated with bullets.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- La gestion des pompes est essentielle ; Gardez-les pour les secondes phases des boss où l'écran est saturé de balles.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- La gestione della pompa è fondamentale; Conservateli per la seconda fase dei boss in cui lo schermo è saturo di proiettili.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.