Safari (set 1)
Descripción
This game was in black and white, not greyscale (like many early games used), but just 2 colors, black and white. But the characters and animals were large, and very detailed for just using a single color. There were 4 different animals that you could hunt. Snakes and lions were both rather slow moving, and good for 100 points each. Wild boars would run quickly across the screen, but would net you 200 for a kill. Finally, vultures were small and would move around erratically near the top of the screen (being worth 300 points if you could hit them). Touching any of the beasties meant instant death, but it mattered little, because this game played on time limits anyway. Death only meant that you would lose a few seconds waiting for your intrepid big game hunter to reappear (the game lasted 90 seconds total).
This game was in black and white, not greyscale (like many early games used), but just 2 colors, black and white. But the characters and animals were large, and very detailed for just using a single color. There were 4 different animals that you could hunt. Snakes and lions were both rather slow moving, and good for 100 points each. Wild boars would run quickly across the screen, but would net you 200 for a kill. Finally, vultures were small and would move around erratically near the top of the screen (being worth 300 points if you could hit them). Touching any of the beasties meant instant death, but it mattered little, because this game played on time limits anyway. Death only meant that you would lose a few seconds waiting for your intrepid big game hunter to reappear (the game lasted 90 seconds total).
Ce jeu était en noir et blanc, pas en niveaux de gris (comme beaucoup des premiers jeux utilisés), mais seulement en 2 couleurs, noir et blanc. Mais les personnages et les animaux étaient grands et très détaillés pour n’utiliser qu’une seule couleur. Il y avait 4 animaux différents que l'on pouvait chasser. Les serpents et les lions se déplaçaient plutôt lentement et rapportaient 100 points chacun. Les sangliers courraient rapidement sur l'écran, mais vous rapporteraient 200 pour une mise à mort. Enfin, les vautours étaient petits et se déplaçaient de manière erratique vers le haut de l'écran (ce qui valait 300 points si vous pouviez les toucher). Toucher l'une des bêtes signifiait une mort instantanée, mais cela importait peu, car de toute façon, ce jeu se jouait dans des limites de temps. La mort signifiait seulement que vous perdriez quelques secondes à attendre la réapparition de votre intrépide chasseur de gros gibier (le jeu a duré 90 secondes au total).
Questo gioco era in bianco e nero, non in scala di grigi (come molti dei primi giochi utilizzati), ma solo in 2 colori, bianco e nero. Ma i personaggi e gli animali erano grandi e molto dettagliati per via dell'utilizzo di un solo colore. C'erano 4 animali diversi che potevi cacciare. I serpenti e i leoni si muovevano entrambi piuttosto lentamente e valevano 100 punti ciascuno. I cinghiali correrebbero velocemente attraverso lo schermo, ma ti guadagnerebbero 200 per un'uccisione. Infine, gli avvoltoi erano piccoli e si muovevano in modo irregolare vicino alla parte superiore dello schermo (valendo 300 punti se potessi colpirli). Toccare una qualsiasi delle bestie significava morte istantanea, ma aveva poca importanza, perché questo gioco era comunque limitato al tempo. La morte significava solo che avresti perso qualche secondo aspettando che il tuo intrepido cacciatore di selvaggina riapparisse (il gioco è durato 90 secondi in totale).
Consejos
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Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.