Power Drift (World, Earlier)
Arcade (MAME)

Power Drift (World, Earlier)

Descripción

In power drift, a single player races against eleven other drivers over any one of five abstract and hugely demanding courses. The game's 25 stages (separated into five different races, only one of which can be played per game) are constructed of undulating, tilting, roller coaster-esque tracks; featuring jumps, drops and chicanes. On most of the stages, it's possible to 'fall off' the higher sections of the track, crashing to the ground below and losing valuable seconds. Power drift's superb roller coaster effect was enhanced further with the introduction of a 'tilting axis'; as the player steers left and right, the screen display mirrors the controller's movements and tilts on its axis, in a similar fashion to another sega game, "after burner". Power drift was yet another visually superb 3-d "sprite-scaling" racing game from sega and, having already perfected the racing genre with 1986's "out run" and the "hang-on" series; the company charged yu suzuki and his team to take the arcade racer in a wholly new direction.

In power drift, a single player races against eleven other drivers over any one of five abstract and hugely demanding courses. The game's 25 stages (separated into five different races, only one of which can be played per game) are constructed of undulating, tilting, roller coaster-esque tracks; featuring jumps, drops and chicanes. On most of the stages, it's possible to 'fall off' the higher sections of the track, crashing to the ground below and losing valuable seconds. Power drift's superb roller coaster effect was enhanced further with the introduction of a 'tilting axis'; as the player steers left and right, the screen display mirrors the controller's movements and tilts on its axis, in a similar fashion to another sega game, "after burner". Power drift was yet another visually superb 3-d "sprite-scaling" racing game from sega and, having already perfected the racing genre with 1986's "out run" and the "hang-on" series; the company charged yu suzuki and his team to take the arcade racer in a wholly new direction.

Dans Power Drift, un seul joueur affronte onze autres pilotes sur l'un des cinq parcours abstraits et extrêmement exigeants. Les 25 étapes du jeu (séparées en cinq courses différentes, dont une seule peut être jouée par partie) sont constituées de pistes ondulantes et inclinables ressemblant à des montagnes russes ; avec des sauts, des drops et des chicanes. Sur la plupart des spéciales, il est possible de « tomber » des sections supérieures de la piste, de s'écraser au sol et de perdre de précieuses secondes. Le superbe effet de montagnes russes du Power Drift a été encore amélioré avec l'introduction d'un « axe d'inclinaison » ; lorsque le joueur se dirige vers la gauche et la droite, l'écran reflète les mouvements du contrôleur et s'incline sur son axe, de la même manière qu'un autre jeu Sega, "after Burner". Power Drift était encore un autre jeu de course "sprite-scaling" en 3D visuellement superbe de Sega et, ayant déjà perfectionné le genre de course avec "out run" de 1986 et la série "hang-on" ; la société a chargé Yu Suzuki et son équipe de prendre le jeu de course d'arcade dans une toute nouvelle direction.

In Power Drift, un singolo giocatore gareggia contro altri undici piloti su uno qualsiasi dei cinque percorsi astratti ed estremamente impegnativi. Le 25 fasi del gioco (separate in cinque gare diverse, di cui solo una può essere giocata per partita) sono costruite con piste ondulate, inclinate, simili a montagne russe; caratterizzato da salti, drop e chicane. Nella maggior parte delle prove speciali è possibile "cadere" nelle parti più alte del tracciato, schiantandosi al suolo sottostante e perdendo secondi preziosi. Il superbo effetto montagne russe di Power Drift è stato ulteriormente migliorato con l'introduzione di un "asse inclinabile"; mentre il giocatore sterza a destra e sinistra, lo schermo rispecchia i movimenti del controller e si inclina sul suo asse, in modo simile a un altro gioco Sega, "After Burner". Power Drift era un altro gioco di corse 3D visivamente superbo "in scala di sprite" di Sega e, avendo già perfezionato il genere di corse con le serie "out run" e "hang-on" del 1986; l'azienda ha incaricato Yu Suzuki e il suo team di portare il gioco di corse arcade in una direzione completamente nuova.

Consejos

  • El derrape es necesario; inicia el giro antes de llegar a la curva para mantener la velocidad.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Skidding is necessary; Start the turn before reaching the curve to maintain speed.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Un dérapage est nécessaire ; Commencez le virage avant d’atteindre la courbe pour maintenir la vitesse.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Lo slittamento è necessario; Inizia la svolta prima di raggiungere la curva per mantenere la velocità.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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