Pang (bootleg, set 2)
Arcade (MAME)

Pang (bootleg, set 2)

Descripción

One or two players control safari-suited characters armed with harpoon guns, who must destroy the numerous different-sized balloons that litter each stage. When hit by a harpoon, the balloons break down into smaller fragments, in a similar fashion to atari's 1979 classic, "asteroids". Players can only fire the harpoon guns virtually upwards, but can move left and right, as well as climbing the ladders that appear on many of the levels. Each of the game's fifty levels is played against a backdrop of one of seventeen famous world landmarks. All balloons must be destroyed before players can advance to the next screen. The game's levels each contain a different layout of blocks. While most of these are permanent fixtures, some disappear when shot, while others reveal hidden bonuses. Food item bonuses occasionally appear that can be collected for bonus points. Player start each stage armed with only a single-shot harpoon, but some balloons, when popped, release special weapons that drop down to the bottom of the screen. Players then have a few seconds to collect the power-up before it disappears. Available power-ups are: * a twin harpoon that allows two shots at once. * a grappling hook that will stay attached to the ceiling or block for a short period of time. * a rapid-fire gun. Other non-weapon bonuses include: * a force field. * an hour-glass that slows the balloons' movement. * a clock that freezes the balloons for a short time. * an extra life. * dynamite, that will pop all remaining balloons down to their smallest size.

One or two players control safari-suited characters armed with harpoon guns, who must destroy the numerous different-sized balloons that litter each stage. When hit by a harpoon, the balloons break down into smaller fragments, in a similar fashion to atari's 1979 classic, "asteroids". Players can only fire the harpoon guns virtually upwards, but can move left and right, as well as climbing the ladders that appear on many of the levels. Each of the game's fifty levels is played against a backdrop of one of seventeen famous world landmarks. All balloons must be destroyed before players can advance to the next screen. The game's levels each contain a different layout of blocks. While most of these are permanent fixtures, some disappear when shot, while others reveal hidden bonuses. Food item bonuses occasionally appear that can be collected for bonus points. Player start each stage armed with only a single-shot harpoon, but some balloons, when popped, release special weapons that drop down to the bottom of the screen. Players then have a few seconds to collect the power-up before it disappears. Available power-ups are: * a twin harpoon that allows two shots at once. * a grappling hook that will stay attached to the ceiling or block for a short period of time. * a rapid-fire gun. Other non-weapon bonuses include: * a force field. * an hour-glass that slows the balloons' movement. * a clock that freezes the balloons for a short time. * an extra life. * dynamite, that will pop all remaining balloons down to their smallest size.

Un ou deux joueurs contrôlent des personnages en tenue de safari, armés de fusils-harpons, qui doivent détruire les nombreux ballons de différentes tailles qui jonchent chaque étape. Lorsqu'ils sont touchés par un harpon, les ballons se décomposent en fragments plus petits, de la même manière que le classique d'Atari de 1979, "Asteroids". Les joueurs ne peuvent tirer avec les fusils-harpons que pratiquement vers le haut, mais peuvent se déplacer à gauche et à droite, ainsi qu'escalader les échelles qui apparaissent dans de nombreux niveaux. Chacun des cinquante niveaux du jeu se joue avec en toile de fond l'un des dix-sept monuments célèbres du monde. Tous les ballons doivent être détruits avant que les joueurs puissent passer à l'écran suivant. Les niveaux du jeu contiennent chacun une disposition différente de blocs. Bien que la plupart d'entre eux soient des éléments permanents, certains disparaissent lorsqu'on les tire, tandis que d'autres révèlent des bonus cachés. Des bonus de produits alimentaires apparaissent parfois et peuvent être collectés contre des points bonus. Le joueur commence chaque étape armé d'un seul harpon à un coup, mais certains ballons, lorsqu'ils éclatent, libèrent des armes spéciales qui descendent vers le bas de l'écran. Les joueurs disposent ensuite de quelques secondes pour récupérer le power-up avant qu'il ne disparaisse. Les power-ups disponibles sont : * un harpon double qui permet deux tirs à la fois. * un grappin qui restera fixé au plafond ou au bloc pendant une courte période. * un pistolet à tir rapide. Les autres bonus non liés aux armes incluent : * un champ de force. * un sablier qui ralentit le mouvement des ballons. * une horloge qui gèle les ballons pendant une courte période. *une vie supplémentaire. * dynamite, qui fera éclater tous les ballons restants jusqu'à leur plus petite taille.

Uno o due giocatori controllano personaggi vestiti da safari armati di arpioni, che devono distruggere i numerosi palloncini di diverse dimensioni che disseminano ogni livello. Quando vengono colpiti da un arpione, i palloncini si rompono in frammenti più piccoli, in modo simile al classico di Atari del 1979, "Asteroids". I giocatori possono sparare con gli arpioni solo virtualmente verso l'alto, ma possono muoversi a sinistra e a destra, oltre a salire le scale che appaiono in molti livelli. Ciascuno dei cinquanta livelli del gioco si svolge sullo sfondo di uno dei diciassette famosi monumenti del mondo. Tutti i palloncini devono essere distrutti prima che i giocatori possano avanzare alla schermata successiva. I livelli del gioco contengono ciascuno una diversa disposizione dei blocchi. Sebbene la maggior parte di questi siano elementi permanenti, alcuni scompaiono quando vengono sparati, mentre altri rivelano bonus nascosti. Occasionalmente compaiono bonus di prodotti alimentari che possono essere raccolti per ottenere punti bonus. Il giocatore inizia ogni livello armato solo di un arpione a colpo singolo, ma alcuni palloncini, quando scoppiano, rilasciano armi speciali che cadono nella parte inferiore dello schermo. I giocatori hanno quindi alcuni secondi per raccogliere il potenziamento prima che scompaia. I potenziamenti disponibili sono: * un arpione gemello che permette due colpi contemporaneamente. * un rampino che rimarrà attaccato al soffitto o al blocco per un breve periodo di tempo. * una pistola a fuoco rapido. Altri bonus non legati alle armi includono: * un campo di forza. * una clessidra che rallenta il movimento dei palloncini. * un orologio che congela i palloncini per un breve periodo. *una vita extra. * dinamite, che farà scoppiare tutti i palloncini rimanenti fino alla dimensione più piccola.

Consejos

  • Aprovecha las escaleras para cambiar de nivel rápidamente; son tu mejor vía de escape ante una bola que cae.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Take advantage of the stairs to change levels quickly; They are your best escape route from a falling ball.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Profitez des escaliers pour changer de niveau rapidement ; Ils constituent votre meilleure issue de secours en cas de chute de balle.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Approfitta delle scale per cambiare rapidamente livello; Sono la tua migliore via di fuga da una palla che cade.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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