M.I.A. - Missing in Action (version S)
Arcade (MAME)

M.I.A. - Missing in Action (version S)

Descripción

M.i.a. Is a direct sequel to 1985's 'green beret' and, like it's predecessor, is a horizontally scrolling jump and shoot game for one or two players. Special forces soldiers must penetrate several enemy-packed combat zones to reach a pow compound. Upon reaching the compound, the player must infiltrate and rescue the pows held there, before escorting them safely through a final enemy-packed level to the rescue helicopter that awaits at the end. Unlike 'green beret', the two-player game in m.i.a. Sees both players fighting side-by-side, instead of the alternate approach of the original game. The game consists of six stages; * war-torn battlefield * airstrip * jungle * rail yard * pow base * escort the pow's to the helicopter the first four stages are presented in random order and may also be "mirrored", so players battle right-to-left instead of left-to-right. This vastly increases variety to the game and adds replay value. The pow and helicopter stages are always the last two stages. At the end of each level, the players must fight off a flurry of enemy troops and destroy gun emplacements and watch towers. Certain sections of each stage offer players a different route, with both platforms and underground tunnels that can be utilized and explored. As with 'green beret', players start each level carrying only a combat knife. Specific enemy troops carry weapons which are dropped when the soldier is killed and can be picked up by the players. The weapons are always carried by soldiers wearing red uniforms, and range from an assault rifle, grenades, a flame-thrower or a bazooka. Players can carry more than one weapon and can cycle through them as needed. Each collected weapon has only a limited supply of shots. After rescuing the pow's on the sixth stage, players must escort as many of the escapees as possible to a waiting helicopter, and must get at least one pow safely aboard the chopper to complete the mission and start a new set of stages.

M.i.a. Is a direct sequel to 1985's 'green beret' and, like it's predecessor, is a horizontally scrolling jump and shoot game for one or two players. Special forces soldiers must penetrate several enemy-packed combat zones to reach a pow compound. Upon reaching the compound, the player must infiltrate and rescue the pows held there, before escorting them safely through a final enemy-packed level to the rescue helicopter that awaits at the end. Unlike 'green beret', the two-player game in m.i.a. Sees both players fighting side-by-side, instead of the alternate approach of the original game. The game consists of six stages; * war-torn battlefield * airstrip * jungle * rail yard * pow base * escort the pow's to the helicopter the first four stages are presented in random order and may also be "mirrored", so players battle right-to-left instead of left-to-right. This vastly increases variety to the game and adds replay value. The pow and helicopter stages are always the last two stages. At the end of each level, the players must fight off a flurry of enemy troops and destroy gun emplacements and watch towers. Certain sections of each stage offer players a different route, with both platforms and underground tunnels that can be utilized and explored. As with 'green beret', players start each level carrying only a combat knife. Specific enemy troops carry weapons which are dropped when the soldier is killed and can be picked up by the players. The weapons are always carried by soldiers wearing red uniforms, and range from an assault rifle, grenades, a flame-thrower or a bazooka. Players can carry more than one weapon and can cycle through them as needed. Each collected weapon has only a limited supply of shots. After rescuing the pow's on the sixth stage, players must escort as many of the escapees as possible to a waiting helicopter, and must get at least one pow safely aboard the chopper to complete the mission and start a new set of stages.

M.i.a. Est une suite directe du « béret vert » de 1985 et, comme son prédécesseur, est un jeu de saut et de tir à défilement horizontal pour un ou deux joueurs. Les soldats des forces spéciales doivent pénétrer dans plusieurs zones de combat remplies d'ennemis pour atteindre un complexe de poudre. En atteignant le complexe, le joueur doit infiltrer et sauver les prisonniers qui s'y trouvent, avant de les escorter en toute sécurité à travers un dernier niveau rempli d'ennemis jusqu'à l'hélicoptère de sauvetage qui l'attend à la fin. Contrairement au « béret vert », le jeu à deux joueurs en m.i.a. Voit les deux joueurs se battre côte à côte, au lieu de l'approche alternative du jeu original. Le jeu se compose de six étapes ; * Champ de bataille déchiré par la guerre *piste d'atterrissage * jungle * gare de triage * base de puissance * escorter les soldats jusqu'à l'hélicoptère les quatre premières étapes sont présentées dans un ordre aléatoire et peuvent également être « en miroir », de sorte que les joueurs combattent de droite à gauche plutôt que de gauche à droite. Cela augmente considérablement la variété du jeu et ajoute de la valeur de rejouabilité. Les étapes de poudreuse et d'hélicoptère sont toujours les deux dernières étapes. À la fin de chaque niveau, les joueurs doivent combattre une rafale de troupes ennemies et détruire les emplacements de canons et les tours de guet. Certaines sections de chaque étape offrent aux joueurs un itinéraire différent, avec à la fois des plates-formes et des tunnels souterrains qui peuvent être utilisés et explorés. Comme pour le « béret vert », les joueurs commencent chaque niveau avec uniquement un couteau de combat. Des troupes ennemies spécifiques portent des armes qui sont larguées lorsque le soldat est tué et peuvent être récupérées par les joueurs. Les armes sont toujours portées par des soldats en uniforme rouge et vont du fusil d'assaut aux grenades en passant par le lance-flammes ou le bazooka. Les joueurs peuvent porter plus d’une arme et les parcourir selon leurs besoins. Chaque arme collectée ne dispose que d'un nombre limité de tirs. Après avoir sauvé les pow lors de la sixième étape, les joueurs doivent escorter autant d'évadés que possible jusqu'à un hélicoptère en attente, et doivent faire monter au moins un pow en toute sécurité à bord de l'hélicoptère pour terminer la mission et commencer une nouvelle série d'étapes.

M.i.a. È il seguito diretto del "berretto verde" del 1985 e, come il suo predecessore, è un gioco salta e spara a scorrimento orizzontale per uno o due giocatori. I soldati delle forze speciali devono penetrare in diverse zone di combattimento piene di nemici per raggiungere un complesso di polveri. Una volta raggiunto il complesso, il giocatore deve infiltrarsi e salvare i prigionieri lì detenuti, prima di scortarli sani e salvi attraverso un livello finale pieno di nemici fino all'elicottero di salvataggio che attende alla fine. A differenza del "berretto verde", il gioco a due giocatori in m.i.a. Entrambi i giocatori combattono fianco a fianco, invece dell'approccio alternativo del gioco originale. Il gioco è composto da sei fasi; * Campo di battaglia devastato dalla guerra *pista di atterraggio * giungla * scalo ferroviario *base in polvere * scortare i prigionieri all'elicottero Le prime quattro fasi sono presentate in ordine casuale e possono anche essere "specchiate", quindi i giocatori combattono da destra a sinistra invece che da sinistra a destra. Ciò aumenta notevolmente la varietà del gioco e aggiunge rigiocabilità. Le fasi di polvere ed elicottero sono sempre le ultime due fasi. Alla fine di ogni livello, i giocatori devono respingere una raffica di truppe nemiche e distruggere postazioni di cannoni e torri di guardia. Alcune sezioni di ogni livello offrono ai giocatori un percorso diverso, con piattaforme e tunnel sotterranei che possono essere utilizzati ed esplorati. Come nel caso del "berretto verde", i giocatori iniziano ogni livello portando solo un coltello da combattimento. Specifiche truppe nemiche trasportano armi che vengono lasciate cadere quando il soldato viene ucciso e possono essere raccolte dai giocatori. Le armi sono sempre portate da soldati che indossano uniformi rosse e vanno dal fucile d'assalto, alle granate, al lanciafiamme o al bazooka. I giocatori possono trasportare più di un'arma e possono scorrerle secondo necessità. Ogni arma raccolta ha solo una scorta limitata di colpi. Dopo aver salvato i prigionieri nella sesta fase, i giocatori devono scortare il maggior numero possibile di fuggitivi su un elicottero in attesa e devono portare almeno un prigioniero in sicurezza a bordo dell'elicottero per completare la missione e iniziare una nuova serie di fasi.

Consejos

  • Usa el ataque cuerpo a cuerpo para ahorrar munición en los enemigos básicos; guarda las balas para los francotiradores y soldados con lanzacohetes.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Use the melee attack to save ammo on basic enemies; Save the bullets for the snipers and soldiers with rocket launchers.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Utilisez l'attaque de mêlée pour économiser des munitions sur les ennemis de base ; Gardez les balles pour les tireurs d'élite et les soldats équipés de lance-roquettes.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Usa l'attacco corpo a corpo per risparmiare munizioni sui nemici base; Risparmia i proiettili per i cecchini e i soldati con i lanciarazzi.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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