Marble Madness (set 2)
Arcade (MAME)

Marble Madness (set 2)

Descripción

1,795. Marble madness was the first game to feature true stereo sound; it was the first game to truly capitalise on what in-game music could offer the player, with each level having its own distinctive, and suspense building soundtrack. Marble madness was also one of the few games of the time to have a definite goal, in that the game ends when all levels are completed. The race names are : 1. Practice 2. Beginner 3. Intermediate 4. Aerial 5. Silly 6. Ultimate default highscore table (troublemakers) : #1 c r 14,500 #2 ufo 14,000 #3 gjl 13,500 #4 skp 13,000 #5 pct 12,500 #6 ptr 12,000 #7 jdh 11,500 #8 dat 11,000 #9 jfs 10,500 #10 dar 10,000 stan szczepanski holds the official record for this game with 187,880 points. A sequel to this classic game, entitled "marble madness 2 - marble man" was fully developed and a very small number of cabinets were built, but unfortunately the game was never released. Unlike the first game's superb trackball control, 'marble man' was controlled via a joystick.

1,795. Marble madness was the first game to feature true stereo sound; it was the first game to truly capitalise on what in-game music could offer the player, with each level having its own distinctive, and suspense building soundtrack. Marble madness was also one of the few games of the time to have a definite goal, in that the game ends when all levels are completed. The race names are : 1. Practice 2. Beginner 3. Intermediate 4. Aerial 5. Silly 6. Ultimate default highscore table (troublemakers) : #1 c r 14,500 #2 ufo 14,000 #3 gjl 13,500 #4 skp 13,000 #5 pct 12,500 #6 ptr 12,000 #7 jdh 11,500 #8 dat 11,000 #9 jfs 10,500 #10 dar 10,000 stan szczepanski holds the official record for this game with 187,880 points. A sequel to this classic game, entitled "marble madness 2 - marble man" was fully developed and a very small number of cabinets were built, but unfortunately the game was never released. Unlike the first game's superb trackball control, 'marble man' was controlled via a joystick.

1 795. Marble Madness a été le premier jeu à proposer un véritable son stéréo ; c'était le premier jeu à véritablement capitaliser sur ce que la musique du jeu pouvait offrir au joueur, chaque niveau ayant sa propre bande-son distinctive et créant du suspense. Marble Madness était également l'un des rares jeux de l'époque à avoir un objectif précis, dans la mesure où le jeu se termine lorsque tous les niveaux sont terminés. Les noms des courses sont : 1. Pratique 2. Débutant 3. Intermédiaire 4. Antenne 5. Idiot 6. Ultime tableau des meilleurs scores par défaut (fauteurs de troubles) : #1 cr 14 500 #2 ovni 14 000 #3 13 500 GJL #4 13 000 skp #5 % 12 500 #6 points 12 000 #7 11 500 jdhs #8 à 11 000 #9 10 500 jfs #10 sur 10 000 Stan Szczepanski détient le record officiel de ce match avec 187 880 points. Une suite de ce jeu classique, intitulée "Marble Madness 2 - Marble Man", a été entièrement développée et un très petit nombre d'armoires ont été construites, mais malheureusement le jeu n'est jamais sorti. Contrairement au superbe contrôle du trackball du premier jeu, « Marble Man » était contrôlé via un joystick.

1.795. Marble Madness è stato il primo gioco a presentare un vero suono stereo; è stato il primo gioco a sfruttare veramente ciò che la musica di gioco poteva offrire al giocatore, con ogni livello con la propria colonna sonora distintiva e che crea suspense. Marble Madness era anche uno dei pochi giochi dell'epoca ad avere un obiettivo preciso, nel senso che il gioco termina quando tutti i livelli vengono completati. I nomi delle razze sono: 1. Pratica 2. Principiante 3. Intermedio 4. Antenna 5. Sciocco 6. Ultimo tabella dei punteggi predefinita (creatori di problemi): # 1 cr 14.500 #2UFO 14.000 #3 13.500 #4 € 13.000 #5% 12.500 #6 punto 12.000 #7 JDH 11.500 #8 da 11.000 # 9 JFS 10.500 #10 o 10.000 Stan Szczepanski detiene il record ufficiale per questo gioco con 187.880 punti. Un seguito di questo classico gioco, intitolato "marble madness 2 - Marble Man" è stato completamente sviluppato e sono stati costruiti un numero molto limitato di cabinati, ma sfortunatamente il gioco non è mai stato pubblicato. A differenza del superbo controllo tramite trackball del primo gioco, 'marble man' era controllato tramite un joystick.

Consejos

  • Controla la inercia de la bola con mucha precisión
  • Evita los bordes del mapa para no caer

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  • Control the inertia of the ball with great precision
  • Avoid the edges of the map to avoid falling

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  • Contrôlez l'inertie du ballon avec une grande précision
  • Évitez les bords de la carte pour éviter de tomber

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  • Controlla l'inerzia della palla con grande precisione
  • Evita i bordi della mappa per evitare di cadere

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