Lost Tomb (easy)
Arcade (MAME)

Lost Tomb (easy)

Descripción

A shoot-em-up set in an ancient, south american pyramid, in which the player must explore a large number of single rooms in the search for treasure. Each room is filled with enemy creatures that must be killed or avoided. The player is equipped with a limited amount of whips and must collect as many items of treasure as possible. The player is presented with options throughout the game, depending upon which rooms they wish to enter. Once a path is chosen, players must pick up treasures, kill all the monsters in their way, find the key and exit the room as fast as they can; avoiding the potential of setting off an earthquake. Upon exiting a level, the player is presented with a hallway which shows a number of doorways allowing access to any one of several different rooms. This allows players to pick their own route through the game, but the decision which room to tackle next must be taken quickly as players must reach their chosen room quickly or risk being attacked by a flock of screeching birds. The player's character is armed with an eight-way firing gun (in a similar fashion to williams' 1982 classic, "robotron"). In addition to the gun, the player is also equipped with three whips, which can be used to either kill attacking creatures or to knock down any walls that bar the player's progress. Players are given the opportunity to purchase additional whips at the interludes between levels; this is done by inserting an extra credit into the arcade machine and pressing the relevant button. Treasure must be constantly collected in order to stay alive.

A shoot-em-up set in an ancient, south american pyramid, in which the player must explore a large number of single rooms in the search for treasure. Each room is filled with enemy creatures that must be killed or avoided. The player is equipped with a limited amount of whips and must collect as many items of treasure as possible. The player is presented with options throughout the game, depending upon which rooms they wish to enter. Once a path is chosen, players must pick up treasures, kill all the monsters in their way, find the key and exit the room as fast as they can; avoiding the potential of setting off an earthquake. Upon exiting a level, the player is presented with a hallway which shows a number of doorways allowing access to any one of several different rooms. This allows players to pick their own route through the game, but the decision which room to tackle next must be taken quickly as players must reach their chosen room quickly or risk being attacked by a flock of screeching birds. The player's character is armed with an eight-way firing gun (in a similar fashion to williams' 1982 classic, "robotron"). In addition to the gun, the player is also equipped with three whips, which can be used to either kill attacking creatures or to knock down any walls that bar the player's progress. Players are given the opportunity to purchase additional whips at the interludes between levels; this is done by inserting an extra credit into the arcade machine and pressing the relevant button. Treasure must be constantly collected in order to stay alive.

Un jeu de tir se déroulant dans une ancienne pyramide sud-américaine, dans lequel le joueur doit explorer un grand nombre de pièces individuelles à la recherche d'un trésor. Chaque pièce est remplie de créatures ennemies qui doivent être tuées ou évitées. Le joueur est équipé d'un nombre limité de fouets et doit collecter autant d'objets au trésor que possible. Le joueur se voit proposer des options tout au long du jeu, en fonction des pièces dans lesquelles il souhaite entrer. Une fois le chemin choisi, les joueurs doivent ramasser des trésors, tuer tous les monstres sur leur passage, trouver la clé et sortir de la pièce le plus vite possible ; éviter le risque de déclencher un tremblement de terre. À la sortie d'un niveau, le joueur se voit présenter un couloir qui montre un certain nombre de portes permettant d'accéder à l'une des nombreuses pièces différentes. Cela permet aux joueurs de choisir leur propre itinéraire à travers le jeu, mais la décision quelle pièce s'attaquer ensuite doit être prise rapidement car les joueurs doivent atteindre rapidement la pièce de leur choix sous peine d'être attaqués par une volée d'oiseaux hurlants. Le personnage du joueur est armé d'un pistolet à huit tirs (d'une manière similaire au classique de Williams de 1982, "robotron"). En plus du pistolet, le joueur est également équipé de trois fouets, qui peuvent être utilisés soit pour tuer les créatures attaquantes, soit pour abattre les murs qui barrent la progression du joueur. Les joueurs ont la possibilité d'acheter des fouets supplémentaires entre les niveaux ; cela se fait en insérant un crédit supplémentaire dans la machine d'arcade et en appuyant sur le bouton correspondant. Les trésors doivent être constamment collectés pour rester en vie.

Uno sparatutto ambientato in un'antica piramide sudamericana, in cui il giocatore deve esplorare un gran numero di singole stanze alla ricerca del tesoro. Ogni stanza è piena di creature nemiche che devono essere uccise o evitate. Il giocatore è dotato di un numero limitato di fruste e deve raccogliere quanti più oggetti del tesoro possibile. Al giocatore vengono presentate opzioni durante il gioco, a seconda delle stanze in cui desidera entrare. Una volta scelto il percorso, i giocatori devono raccogliere tesori, uccidere tutti i mostri sulla loro strada, trovare la chiave ed uscire dalla stanza il più velocemente possibile; evitando il rischio di innescare un terremoto. All'uscita da un livello, al giocatore viene presentato un corridoio che mostra una serie di porte che consentono l'accesso a una qualsiasi delle diverse stanze. Ciò consente ai giocatori di scegliere il proprio percorso nel gioco, ma la decisione su quale stanza affrontare successivamente deve essere presa rapidamente poiché i giocatori devono raggiungere rapidamente la stanza prescelta o rischiare di essere attaccati da uno stormo di uccelli stridenti. Il personaggio del giocatore è armato con una pistola a otto vie (in modo simile al classico di Williams del 1982, "robotron"). Oltre alla pistola, il giocatore è dotato anche di tre fruste, che possono essere utilizzate per uccidere le creature attaccanti o per abbattere eventuali muri che impediscono il progresso del giocatore. Ai giocatori viene data la possibilità di acquistare fruste aggiuntive negli intermezzi tra i livelli; questo avviene inserendo un credito extra nella macchina arcade e premendo il relativo pulsante. Il tesoro deve essere costantemente raccolto per rimanere in vita.

Consejos

  • Evita las trampas presionando los botones de salto correctamente
  • Usa las antorchas para iluminar pasadizos oscuros

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  • Avoid traps by pressing the jump buttons correctly
  • Use torches to illuminate dark passageways

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  • Évitez les pièges en appuyant correctement sur les boutons de saut
  • Utilisez des torches pour éclairer les passages sombres

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  • Evita le trappole premendo correttamente i pulsanti di salto
  • Usa le torce per illuminare i passaggi bui

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