Galaga (Namco)
Arcade (MAME)

Galaga (Namco)

Descripción

Galaga is a single-screen shoot-em-up in which the player controls a 'fighter' spaceship and must defend the home planet against the on-coming hordes of alien invaders called "galagans". The fighter can only move left and right along the bottom of the screen. Galagans fly onto the screen in a variety of formations before forming troop lines at the top of the screen. Once all troop lines are formed the galagans separate and start attacking the player's fighter in ones, twos and threes. The top-line boss galaga need to be shot twice before they are destroyed. The boss galaga has a tractor beam that can capture the player's fighter. A captured fighter changes color from white to red and stays with that particular boss until it is destroyed. The fighter can be retrieved by destroying the boss that captured it, but players must be careful not to destroy the captured fighter itself, or that fighter is lost. A rescued fighter changes color back to white and links up with the player's current fighter, doubling its fire power. As players progress through each screen, the speed and number of alien attacks increases. Alien formations also become more complex, making the aliens harder to shoot. Bonus fighters are awarded periodically throughout the game, as players reach specific point values, as dictated by the 'bonus life' dip switch setting. Each enemy ship also has an assigned point value (see scoring below). The alien troop lines that form at the top of the screen are, from top to bottom: boss galaga (in one row of four), butterflies (red/white bug ships, in two rows of eight, directly below the boss galaga), and bees (blue/yellow bug ships, in two rows of ten, directly below the butterflies). In stage 1, the enemies do not drop bombs as they fly onto the screen. However, they do so in most of the later stages. From stage 4 onwards, a squadron of special bonus enemies called "transforms" start appearing. They're called transforms because bees will begin pulsating and move out of formation to change into these bonus enemies. They appear in the form of yellow scorpions in stages 4, 5, and 6, green 'spy ships' from "bosconian" in stages 8, 9, and 10, and galaxian flagships in stages 12, 13, and 14. After that, the three different transforms are repeated in the same order. Transforms are always worthwhile targets because they are not very aggressive and are worth more than the other enemies. If all three transforms are destroyed, extra bonus points will be awarded. Galaga also features challenging stages, these consist of 40 galagans that fly onto the screen in formations but do not drop any bombs. The object is to shoot as many of them as possible before they leave the play area. When an entire formation of eight galagans is destroyed, bonus points are added to the player's score. If all 40 aliens are destroyed, players are awarded a special bonus of 10,000 points. Two new gameplay features galaga introduced are : 1) players are given the chance to double their fire power. 2) the game has a rapid fire (automatic firing) option, whereby the player simply holds the fire button down and the space fighter continues to fire at the galagan army in bursts of two missiles each.

Galaga is a single-screen shoot-em-up in which the player controls a 'fighter' spaceship and must defend the home planet against the on-coming hordes of alien invaders called "galagans". The fighter can only move left and right along the bottom of the screen. Galagans fly onto the screen in a variety of formations before forming troop lines at the top of the screen. Once all troop lines are formed the galagans separate and start attacking the player's fighter in ones, twos and threes. The top-line boss galaga need to be shot twice before they are destroyed. The boss galaga has a tractor beam that can capture the player's fighter. A captured fighter changes color from white to red and stays with that particular boss until it is destroyed. The fighter can be retrieved by destroying the boss that captured it, but players must be careful not to destroy the captured fighter itself, or that fighter is lost. A rescued fighter changes color back to white and links up with the player's current fighter, doubling its fire power. As players progress through each screen, the speed and number of alien attacks increases. Alien formations also become more complex, making the aliens harder to shoot. Bonus fighters are awarded periodically throughout the game, as players reach specific point values, as dictated by the 'bonus life' dip switch setting. Each enemy ship also has an assigned point value (see scoring below). The alien troop lines that form at the top of the screen are, from top to bottom: boss galaga (in one row of four), butterflies (red/white bug ships, in two rows of eight, directly below the boss galaga), and bees (blue/yellow bug ships, in two rows of ten, directly below the butterflies). In stage 1, the enemies do not drop bombs as they fly onto the screen. However, they do so in most of the later stages. From stage 4 onwards, a squadron of special bonus enemies called "transforms" start appearing. They're called transforms because bees will begin pulsating and move out of formation to change into these bonus enemies. They appear in the form of yellow scorpions in stages 4, 5, and 6, green 'spy ships' from "bosconian" in stages 8, 9, and 10, and galaxian flagships in stages 12, 13, and 14. After that, the three different transforms are repeated in the same order. Transforms are always worthwhile targets because they are not very aggressive and are worth more than the other enemies. If all three transforms are destroyed, extra bonus points will be awarded. Galaga also features challenging stages, these consist of 40 galagans that fly onto the screen in formations but do not drop any bombs. The object is to shoot as many of them as possible before they leave the play area. When an entire formation of eight galagans is destroyed, bonus points are added to the player's score. If all 40 aliens are destroyed, players are awarded a special bonus of 10,000 points. Two new gameplay features galaga introduced are : 1) players are given the chance to double their fire power. 2) the game has a rapid fire (automatic firing) option, whereby the player simply holds the fire button down and the space fighter continues to fire at the galagan army in bursts of two missiles each.

Galaga est un jeu de tir sur écran unique dans lequel le joueur contrôle un vaisseau spatial « de combat » et doit défendre sa planète natale contre les hordes d'envahisseurs extraterrestres appelés « galagans ». Le combattant ne peut se déplacer que vers la gauche et la droite en bas de l’écran. Les Galagans volent sur l'écran dans diverses formations avant de former des lignes de troupes en haut de l'écran. Une fois que toutes les lignes de troupes sont formées, les galagans se séparent et commencent à attaquer le combattant du joueur par un, deux ou trois. Le galaga des boss de premier plan doit être abattu deux fois avant d'être détruit. Le boss Galaga possède un rayon tracteur qui peut capturer le combattant du joueur. Un combattant capturé change de couleur du blanc au rouge et reste avec ce boss jusqu'à ce qu'il soit détruit. Le combattant peut être récupéré en détruisant le boss qui l'a capturé, mais les joueurs doivent faire attention à ne pas détruire le combattant capturé lui-même, sinon ce combattant sera perdu. Un combattant sauvé redevient blanc et se connecte au combattant actuel du joueur, doublant ainsi sa puissance de feu. Au fur et à mesure que les joueurs progressent dans chaque écran, la vitesse et le nombre d'attaques extraterrestres augmentent. Les formations extraterrestres deviennent également plus complexes, ce qui rend les extraterrestres plus difficiles à tirer. Les combattants bonus sont attribués périodiquement tout au long du jeu, à mesure que les joueurs atteignent des valeurs de points spécifiques, comme dicté par le réglage du commutateur DIP « vie bonus ». Chaque navire ennemi a également une valeur en points assignée (voir score ci-dessous). Les lignes de troupes extraterrestres qui se forment en haut de l'écran sont, de haut en bas : le boss galaga (sur une rangée de quatre), les papillons (les vaisseaux insectes rouges/blancs, en deux rangées de huit, directement sous le boss galaga) et les abeilles (les vaisseaux insectes bleus/jaunes, en deux rangées de dix, directement sous les papillons). Dans l'étape 1, les ennemis ne lâchent pas de bombes lorsqu'ils volent sur l'écran. Cependant, ils le font dans la plupart des étapes ultérieures. À partir de l'étape 4, un escadron d'ennemis bonus spéciaux appelés « transformations » commence à apparaître. On les appelle transformations car les abeilles commenceront à palpiter et quitteront la formation pour se transformer en ces ennemis bonus. Ils apparaissent sous la forme de scorpions jaunes aux étapes 4, 5 et 6, de « vaisseaux espions » verts du « Bosconien » aux étapes 8, 9 et 10, et de vaisseaux amiraux galaxiens aux étapes 12, 13 et 14. Après cela, les trois transformations différentes sont répétées dans le même ordre. Les transformations sont toujours des cibles intéressantes car elles ne sont pas très agressives et valent plus que les autres ennemis. Si les trois transformations sont détruites, des points bonus supplémentaires seront attribués. Galaga propose également des étapes difficiles, composées de 40 galagans qui volent sur l'écran en formations mais ne larguent aucune bombe. Le but est d'en tirer le plus grand nombre possible avant qu'ils ne quittent l'aire de jeu. Lorsqu'une formation entière de huit galagans est détruite, des points bonus sont ajoutés au score du joueur. Si les 40 extraterrestres sont détruits, les joueurs reçoivent un bonus spécial de 10 000 points. Galaga introduit deux nouvelles fonctionnalités de gameplay : 1) Les joueurs ont la possibilité de doubler leur puissance de feu. 2) le jeu propose une option de tir rapide (tir automatique), dans laquelle le joueur maintient simplement le bouton de tir enfoncé et le chasseur spatial continue de tirer sur l'armée galagan par rafales de deux missiles chacun.

Galaga è uno sparatutto a schermo singolo in cui il giocatore controlla un'astronave "caccia" e deve difendere il pianeta natale dalle orde in arrivo di invasori alieni chiamati "galagani". Il combattente può muoversi solo a sinistra e a destra lungo la parte inferiore dello schermo. I galagani volano sullo schermo in una varietà di formazioni prima di formare linee di truppe nella parte superiore dello schermo. Una volta formate tutte le linee di truppe, i galagani si separano e iniziano ad attaccare il combattente del giocatore in uno, due e tre. Il boss Galaga di prima linea deve essere colpito due volte prima di essere distrutto. Il boss Galaga ha un raggio traente che può catturare il combattente del giocatore. Un combattente catturato cambia colore da bianco a rosso e rimane con quel particolare boss finché non viene distrutto. Il combattente può essere recuperato distruggendo il boss che lo ha catturato, ma i giocatori devono fare attenzione a non distruggere il combattente catturato stesso, altrimenti quel combattente andrà perso. Un combattente salvato cambia colore tornando al bianco e si collega al combattente attuale del giocatore, raddoppiando la sua potenza di fuoco. Man mano che i giocatori avanzano in ciascuna schermata, la velocità e il numero di attacchi alieni aumentano. Anche le formazioni aliene diventano più complesse, rendendo più difficile sparare agli alieni. I combattenti bonus vengono assegnati periodicamente durante il gioco, man mano che i giocatori raggiungono valori di punti specifici, come dettato dall'impostazione del dip switch "vita bonus". Ad ogni nave nemica è inoltre assegnato un valore in punti (vedi punteggio di seguito). Le linee di truppe aliene che si formano nella parte superiore dello schermo sono, dall'alto verso il basso: boss galaga (in una fila di quattro), farfalle (navi insetto rosse/bianche, in due file da otto, direttamente sotto il boss galaga) e api (navi insetto blu/gialle, in due file di dieci, direttamente sotto le farfalle). Nella fase 1, i nemici non lanciano bombe mentre volano sullo schermo. Tuttavia, lo fanno nella maggior parte delle fasi successive. Dalla fase 4 in poi, inizia ad apparire uno squadrone di nemici bonus speciali chiamati "trasformazioni". Si chiamano trasformazioni perché le api inizieranno a pulsare e usciranno dalla formazione per trasformarsi in questi nemici bonus. Appaiono sotto forma di scorpioni gialli nelle fasi 4, 5 e 6, "navi spia" verdi di "bosconian" nelle fasi 8, 9 e 10 e ammiraglie galattiche nelle fasi 12, 13 e 14. Dopodiché, le tre diverse trasformazioni vengono ripetute nello stesso ordine. Le trasformazioni sono sempre bersagli utili perché non sono molto aggressivi e valgono più degli altri nemici. Se tutte e tre le trasformazioni vengono distrutte, verranno assegnati punti bonus extra. Galaga presenta anche livelli impegnativi, costituiti da 40 galagani che volano sullo schermo in formazioni ma non sganciano alcuna bomba. L'obiettivo è spararne il maggior numero possibile prima che lascino l'area di gioco. Quando un'intera formazione di otto galagani viene distrutta, vengono aggiunti punti bonus al punteggio del giocatore. Se tutti e 40 gli alieni vengono distrutti, ai giocatori viene assegnato un bonus speciale di 10.000 punti. Due nuove funzionalità di gioco introdotte da Galaga sono: 1) ai giocatori viene data la possibilità di raddoppiare la propria potenza di fuoco. 2) il gioco ha un'opzione di fuoco rapido (fuoco automatico), in cui il giocatore tiene semplicemente premuto il pulsante di fuoco e il caccia spaziale continua a sparare contro l'esercito galagano con raffiche di due missili ciascuna.

Consejos

  • Sacrifica una nave si es necesario para capturarla y convertirte en el 'doble disparo' permanente.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Sacrifice a ship if necessary to capture it and become the permanent 'double shot'.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Sacrifiez un navire si nécessaire pour le capturer et devenez le « double coup » permanent.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

  • Se necessario, sacrifica una nave per catturarla e diventare il "doppio colpo" permanente.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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