Darius (Japan)
Descripción
A horizontally scrolling shoot-em-up that was unique at the time for featuring a game screen that was three times wider than the conventional size, with the arcade cabinet utilizing three crt screens to accommodate it. In the game, the player flies an ornate fighter craft called a silver hawk. The craft is equipped with two attack weapons : missile (forward-firing standard gun) and bomb (drops from the bottom of the ship). The silver hawk is also equipped with the 'arm' (armor); a green energy shield that can absorb enemy attacks without harm to the ship. During the course of the levels the player must navigate the terrain and battle a variety of fighter craft, ground vehicles, turrets, and other obstacles. At the end of every level, players are greeted with the obligatory end-of-level boss. The bosses in darius are often in the form of mechanical aquatic animals, such as fish or squid. If the player defeats the boss, the tunnel splits into two and the player must decide whether to take the upper or lower tunnel, both of which lead to a different stage. This allows many different paths to be taken through the game. Power-ups can be obtained by shooting enemies of a certain color, with the power-ups appearing in the form of colored bubbles. Each color corresponds to one of the ship's three weapons : * red - missile * green - bomb * blue - arm if the player powers up a weapon more than seven times, the weapon changes to a new, more powerful version. This then becomes the player's default weapon, and can be powered up further. There are also two other colors of power-up bubble, white and orange; which can be obtained by shooting at certain sections of the terrain; unfortunately, there are no visual clues as to where these may be on any given level. These hidden power-ups offer the following : * white - gives a score bonus. * orange - smart bomb that kills all on-screen enemies.
A horizontally scrolling shoot-em-up that was unique at the time for featuring a game screen that was three times wider than the conventional size, with the arcade cabinet utilizing three crt screens to accommodate it. In the game, the player flies an ornate fighter craft called a silver hawk. The craft is equipped with two attack weapons : missile (forward-firing standard gun) and bomb (drops from the bottom of the ship). The silver hawk is also equipped with the 'arm' (armor); a green energy shield that can absorb enemy attacks without harm to the ship. During the course of the levels the player must navigate the terrain and battle a variety of fighter craft, ground vehicles, turrets, and other obstacles. At the end of every level, players are greeted with the obligatory end-of-level boss. The bosses in darius are often in the form of mechanical aquatic animals, such as fish or squid. If the player defeats the boss, the tunnel splits into two and the player must decide whether to take the upper or lower tunnel, both of which lead to a different stage. This allows many different paths to be taken through the game. Power-ups can be obtained by shooting enemies of a certain color, with the power-ups appearing in the form of colored bubbles. Each color corresponds to one of the ship's three weapons : * red - missile * green - bomb * blue - arm if the player powers up a weapon more than seven times, the weapon changes to a new, more powerful version. This then becomes the player's default weapon, and can be powered up further. There are also two other colors of power-up bubble, white and orange; which can be obtained by shooting at certain sections of the terrain; unfortunately, there are no visual clues as to where these may be on any given level. These hidden power-ups offer the following : * white - gives a score bonus. * orange - smart bomb that kills all on-screen enemies.
Un shoot-em-up à défilement horizontal qui était unique à l'époque car il présentait un écran de jeu trois fois plus large que la taille conventionnelle, la borne d'arcade utilisant trois écrans CRT pour l'accueillir. Dans le jeu, le joueur pilote un avion de combat orné appelé Silver Hawk. L'engin est équipé de deux armes d'attaque : un missile (canon standard tirant vers l'avant) et une bombe (larguée depuis le fond du navire). Le faucon d'argent est également équipé du « bras » (armure) ; un bouclier d'énergie verte qui peut absorber les attaques ennemies sans nuire au navire. Au cours des niveaux, le joueur doit naviguer sur le terrain et affronter une variété d'avions de combat, de véhicules terrestres, de tourelles et d'autres obstacles. À la fin de chaque niveau, les joueurs sont accueillis par le boss de fin de niveau obligatoire. Les patrons de Darius se présentent souvent sous la forme d'animaux aquatiques mécaniques, comme des poissons ou des calmars. Si le joueur bat le boss, le tunnel se divise en deux et le joueur doit décider s'il doit emprunter le tunnel supérieur ou inférieur, les deux menant à une étape différente. Cela permet de parcourir de nombreux chemins différents à travers le jeu. Les bonus peuvent être obtenus en tirant sur des ennemis d'une certaine couleur, les bonus apparaissant sous la forme de bulles colorées. Chaque couleur correspond à l'une des trois armes du navire : * rouge - missile * vert - bombe * bleu - bras si le joueur allume une arme plus de sept fois, l'arme passe à une nouvelle version plus puissante. Cela devient alors l'arme par défaut du joueur et peut être davantage alimentée. Il existe également deux autres couleurs de bulle de mise sous tension, le blanc et l'orange ; qui peut être obtenu en tirant sur certaines sections du terrain ; Malheureusement, il n'existe aucun indice visuel permettant de savoir où ils peuvent se trouver à un niveau donné. Ces power-ups cachés offrent les éléments suivants : * blanc - donne un bonus de score. * orange - bombe intelligente qui tue tous les ennemis à l'écran.
Uno sparatutto a scorrimento orizzontale che all'epoca era unico perché presentava uno schermo di gioco tre volte più largo delle dimensioni convenzionali, con il cabinato arcade che utilizzava tre schermi CRT per accoglierlo. Nel gioco, il giocatore vola su un velivolo da caccia decorato chiamato Silver Hawk. L'imbarcazione è dotata di due armi d'attacco: missile (cannone standard che spara in avanti) e bomba (lasciata cadere dal fondo della nave). Il falco d'argento è dotato anche del 'braccio' (armatura); uno scudo di energia verde che può assorbire gli attacchi nemici senza danneggiare la nave. Nel corso dei livelli il giocatore deve navigare sul terreno e combattere una varietà di caccia, veicoli terrestri, torrette e altri ostacoli. Alla fine di ogni livello, i giocatori vengono accolti dall'obbligatorio boss di fine livello. I boss di Darius hanno spesso la forma di animali acquatici meccanici, come pesci o calamari. Se il giocatore sconfigge il boss, il tunnel si divide in due e il giocatore deve decidere se prendere il tunnel superiore o quello inferiore, entrambi i quali conducono a una fase diversa. Ciò consente di intraprendere molti percorsi diversi nel gioco. I potenziamenti possono essere ottenuti sparando ai nemici di un certo colore, con i potenziamenti che appaiono sotto forma di bolle colorate. Ogni colore corrisponde ad una delle tre armi della nave: * rosso - missile * verde - bomba * blu - braccio se il giocatore accende un'arma più di sette volte, l'arma cambia in una nuova versione più potente. Questa diventa quindi l'arma predefinita del giocatore e può essere ulteriormente potenziata. Ci sono anche altri due colori di bolle di potenziamento, bianco e arancione; che può essere ottenuto sparando a determinate sezioni del terreno; sfortunatamente, non ci sono indizi visivi su dove possano trovarsi a un dato livello. Questi potenziamenti nascosti offrono quanto segue: *bianco: dà un bonus di punteggio. * arancione: bomba intelligente che uccide tutti i nemici sullo schermo.
Consejos
- Los proyectiles enemigos son muy numerosos; mantén el movimiento lateral.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- The enemy projectiles are very numerous; maintain lateral movement.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Les projectiles ennemis sont très nombreux ; maintenir le mouvement latéral.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- I proiettili nemici sono numerosissimi; mantenere il movimento laterale.
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.