R-Type II
Descripción
The game is the sequel to r-type, which was first released as an arcade game in 1987 and profoundly influenced later shooting games with its charge shots, unique weaponry, and grotesque enemies. Hudson soft ported the later 4 levels of the original r-type to the turbografx-16 with the title r-type ii, but the hudson release is unrelated to the game described in this article. The player controls a ship called the r-9c (or r-9 custom), which is an improved version of its predecessor game's ship; the r-9. The ship's design was changed slightly, and the wave cannon was given homing capabilities. Two new types of weapons (the search laser and shotgun laser) were added, bringing the total number of weapon types up to five. A new anti-ground unit bomb was also added to the missile inventory. Though the number of levels was decreased from the prequel, the number of enemies, their durability, and the number of bullets they shoot were greatly increased. Enemy movements and terrain were also made trickier, bringing the game's difficulty up considerably. The same revival system is used as in the prequel, where the player is brought back to a checkpoint whenever their ship is destroyed.
The game is the sequel to r-type, which was first released as an arcade game in 1987 and profoundly influenced later shooting games with its charge shots, unique weaponry, and grotesque enemies. Hudson soft ported the later 4 levels of the original r-type to the turbografx-16 with the title r-type ii, but the hudson release is unrelated to the game described in this article. The player controls a ship called the r-9c (or r-9 custom), which is an improved version of its predecessor game's ship; the r-9. The ship's design was changed slightly, and the wave cannon was given homing capabilities. Two new types of weapons (the search laser and shotgun laser) were added, bringing the total number of weapon types up to five. A new anti-ground unit bomb was also added to the missile inventory. Though the number of levels was decreased from the prequel, the number of enemies, their durability, and the number of bullets they shoot were greatly increased. Enemy movements and terrain were also made trickier, bringing the game's difficulty up considerably. The same revival system is used as in the prequel, where the player is brought back to a checkpoint whenever their ship is destroyed.
Le jeu est la suite de r-type, sorti pour la première fois sous forme de jeu d'arcade en 1987 et qui a profondément influencé les jeux de tir ultérieurs avec ses tirs chargés, ses armes uniques et ses ennemis grotesques. Hudson soft a porté les 4 derniers niveaux du r-type original sur le turbografx-16 avec le titre r-type ii, mais la version d'Hudson n'a aucun rapport avec le jeu décrit dans cet article. Le joueur contrôle un vaisseau appelé r-9c (ou r-9 custom), qui est une version améliorée du vaisseau de son prédécesseur ; le R-9. La conception du navire a été légèrement modifiée et le canon à vagues a reçu des capacités de guidage. Deux nouveaux types d'armes (le laser de recherche et le laser de fusil de chasse) ont été ajoutés, portant le nombre total de types d'armes à cinq. Une nouvelle bombe anti-sol a également été ajoutée à l'inventaire des missiles. Bien que le nombre de niveaux ait été réduit par rapport au précédent, le nombre d'ennemis, leur durabilité et le nombre de balles qu'ils tirent ont été considérablement augmentés. Les mouvements et le terrain des ennemis ont également été rendus plus délicats, augmentant considérablement la difficulté du jeu. Le même système de réanimation est utilisé que dans la préquelle, où le joueur est ramené à un point de contrôle chaque fois que son vaisseau est détruit.
Il gioco è il seguito di r-type, che fu pubblicato per la prima volta come gioco arcade nel 1987 e influenzò profondamente i successivi giochi di tiro con i suoi colpi caricati, armi uniche e nemici grotteschi. Hudson Soft ha portato gli ultimi 4 livelli dell'R-Type originale su Turbografx-16 con il titolo R-Type II, ma la versione di Hudson non è correlata al gioco descritto in questo articolo. Il giocatore controlla una nave chiamata r-9c (o r-9 custom), che è una versione migliorata della nave del gioco precedente; l'r-9. Il design della nave è stato leggermente modificato e al cannone a onde sono state fornite funzionalità di homing. Sono stati aggiunti due nuovi tipi di armi (il laser di ricerca e il laser per fucile), portando il numero totale di tipi di armi a cinque. All'inventario missilistico è stata aggiunta anche una nuova bomba per unità anti-terra. Sebbene il numero di livelli sia stato ridotto rispetto al prequel, il numero di nemici, la loro resistenza e il numero di proiettili che sparano sono stati notevolmente aumentati. Anche i movimenti e il terreno dei nemici sono stati resi più complicati, aumentando notevolmente la difficoltà del gioco. Viene utilizzato lo stesso sistema di revival del prequel, in cui il giocatore viene riportato a un checkpoint ogni volta che la sua nave viene distrutta.
Consejos
- Vida infinita (vía Game Genie)
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Infinite life (via Game Genie)
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Vie infinie (via Game Genie)
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.
- Vita infinita (tramite Game Genie)
Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.