The Ottifants
Sega Game Gear

The Ottifants

Descripción

Bruno is a baby ottifant. It's an ordinary evening, and bruno's dad is working late at office. Reason enough for bruno's vivid imagination to run riot, thinking that his dad has been kidnapped by aliens! jelly babies, that fell from his father's pocket on the way to work, blaze a trail to the office. Now it's up to bruno to fight his way through hordes of terrorizing toys, ottifant-eating plants, tear through gloomy caverns of doom and cut across a perilous jungle - workaday objects and boringly normal settings as seen through kids' eyes - and rescue his dad! the ottifants for the sega game gear is a 2d side-scrolling platformer where the player controls bruno through five worlds: starting with the house and the basement, through to the building site, the office and finally the jungle, whereas each world is in turn divided into three stages. Bruno's primary weapon is his trunk, which gives him the ability to blast enemies by firing sweets at them, or suck in objects like out-of-reach platforms or boxes by holding down the fire-button. Furthermore, yellow, green and red lollies are spread throughout the stages. Gathering three of them activate one of bruno's special skills and can - depending on the colour combination - transform the baby ottifant into superfant with the ability to fly, boost his speed with speedy shoes, give an extra continue and more. Picking up jelly babies, blasting enemies and collecting papers gives points and raises bruno's score up to a fixed value of 9,999 pts. There are several entrances to secret rooms hidden in the five worlds. But, unlike the genesis-version, the rooms are quite small and basic and there is no 1,000 point reward by completing them. On the whole there are two different tunes backing your journey through the game: one for the stages and one for the boss enemies. The varied background music and sound effects of the genesis-game are completely missing, as is one entire world: the garden.

Bruno is a baby ottifant. It's an ordinary evening, and bruno's dad is working late at office. Reason enough for bruno's vivid imagination to run riot, thinking that his dad has been kidnapped by aliens! jelly babies, that fell from his father's pocket on the way to work, blaze a trail to the office. Now it's up to bruno to fight his way through hordes of terrorizing toys, ottifant-eating plants, tear through gloomy caverns of doom and cut across a perilous jungle - workaday objects and boringly normal settings as seen through kids' eyes - and rescue his dad! the ottifants for the sega game gear is a 2d side-scrolling platformer where the player controls bruno through five worlds: starting with the house and the basement, through to the building site, the office and finally the jungle, whereas each world is in turn divided into three stages. Bruno's primary weapon is his trunk, which gives him the ability to blast enemies by firing sweets at them, or suck in objects like out-of-reach platforms or boxes by holding down the fire-button. Furthermore, yellow, green and red lollies are spread throughout the stages. Gathering three of them activate one of bruno's special skills and can - depending on the colour combination - transform the baby ottifant into superfant with the ability to fly, boost his speed with speedy shoes, give an extra continue and more. Picking up jelly babies, blasting enemies and collecting papers gives points and raises bruno's score up to a fixed value of 9,999 pts. There are several entrances to secret rooms hidden in the five worlds. But, unlike the genesis-version, the rooms are quite small and basic and there is no 1,000 point reward by completing them. On the whole there are two different tunes backing your journey through the game: one for the stages and one for the boss enemies. The varied background music and sound effects of the genesis-game are completely missing, as is one entire world: the garden.

Bruno est un bébé ottifant. C'est une soirée ordinaire et le père de Bruno travaille tard au bureau. Une raison suffisante pour que l'imagination débordante de Bruno se déchaîne, pensant que son père a été kidnappé par des extraterrestres ! Les Jelly Babies, tombés de la poche de son père sur le chemin du travail, ouvrent la voie jusqu'au bureau. C'est maintenant à Bruno de se frayer un chemin à travers des hordes de jouets terrorisants, de plantes mangeuses d'ottifants, de traverser des cavernes sombres et funestes et de traverser une jungle périlleuse - des objets du quotidien et des décors ennuyeux et normaux vus à travers les yeux des enfants - et de sauver son père ! the ottifants for the sega game gear est un jeu de plateforme 2D à défilement horizontal dans lequel le joueur contrôle bruno à travers cinq mondes : en commençant par la maison et le sous-sol, en passant par le chantier, le bureau et enfin la jungle, tandis que chaque monde est à son tour divisé en trois étapes. L'arme principale de Bruno est sa malle, qui lui donne la possibilité de faire exploser ses ennemis en leur lançant des bonbons, ou d'aspirer des objets comme des plates-formes ou des boîtes hors de portée en maintenant enfoncé le bouton de tir. De plus, des sucettes jaunes, vertes et rouges sont réparties tout au long des étapes. En rassembler trois active l'une des compétences spéciales de Bruno et peut - selon la combinaison de couleurs - transformer le bébé ottifant en superfant avec la capacité de voler, augmenter sa vitesse avec des chaussures rapides, donner une continuation supplémentaire et bien plus encore. Ramasser des Jelly Babies, faire exploser des ennemis et collecter des papiers donne des points et augmente le score de Bruno jusqu'à une valeur fixe de 9 999 pts. Il existe plusieurs entrées vers des pièces secrètes cachées dans les cinq mondes. Mais contrairement à la version Genesis, les salles sont assez petites et basiques et il n'y a pas de récompense de 1 000 points en les complétant. Dans l'ensemble, il y a deux mélodies différentes qui accompagnent votre voyage à travers le jeu : une pour les étapes et une pour les boss ennemis. La musique de fond et les effets sonores variés du jeu Genesis sont complètement absents, tout comme un monde entier : le jardin.

Bruno è un bambino ottifant. È una serata normale e il padre di Bruno lavora fino a tardi in ufficio. Ragione sufficiente perché la vivida immaginazione di Bruno si scateni al pensiero che suo padre sia stato rapito dagli alieni! i bambini di gelatina, caduti dalla tasca di suo padre mentre andava al lavoro, tracciano una scia verso l'ufficio. Ora tocca a Bruno farsi strada combattendo tra orde di giocattoli terrorizzanti, piante mangiatori di ottifanti, attraversare oscure caverne di sventura e attraversare una giungla pericolosa - oggetti di tutti i giorni e ambientazioni noiosamente normali viste attraverso gli occhi dei bambini - e salvare suo padre! the ottifants for the sega game gear è un platform 2D a scorrimento laterale in cui il giocatore controlla bruno attraverso cinque mondi: partendo dalla casa e dal seminterrato, passando per il cantiere, l'ufficio e infine la giungla, mentre ogni mondo è a sua volta diviso in tre fasi. L'arma principale di Bruno è il suo baule, che gli dà la capacità di far esplodere i nemici lanciando loro caramelle o di aspirare oggetti come piattaforme o scatole fuori portata tenendo premuto il pulsante di fuoco. Inoltre, lungo le tappe sono sparsi ghiaccioli gialli, verdi e rossi. Raccogliendone tre si attiva una delle abilità speciali di Bruno e si può, a seconda della combinazione di colori, trasformare il baby ottifant in superfant con la capacità di volare, aumentare la sua velocità con le scarpe veloci, dare una spinta extra e altro ancora. Raccogliere gelatine, far esplodere i nemici e raccogliere carte dà punti e aumenta il punteggio di Bruno fino a un valore fisso di 9.999 punti. Ci sono diversi ingressi alle stanze segrete nascoste nei cinque mondi. Ma, a differenza della versione Genesis, le stanze sono piuttosto piccole ed essenziali e non è prevista alcuna ricompensa di 1.000 punti completandole. Nel complesso ci sono due diversi brani che accompagnano il tuo viaggio nel gioco: uno per i livelli e uno per i boss nemici. Mancano completamente la variegata musica di sottofondo e gli effetti sonori del gioco Genesis, così come manca un intero mondo: il giardino.

Consejos

  • Accede a todas las áreas.
  • Derrota enemigos al toque.
  • La velocidad es máxima.
  • Supera el nivel al instante.
  • La invencibilidad total.
  • Pulsa Select para vidas infinitas.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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  • Access all areas.
  • Defeat enemies by touching.
  • The speed is maximum.
  • Beat the level instantly.
  • Total invincibility.
  • Press Select for infinite lives.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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  • Accédez à tous les domaines.
  • Battez les ennemis en les touchant.
  • La vitesse est maximale.
  • Battez le niveau instantanément.
  • Invincibilité totale.
  • Appuyez sur Select pour des vies infinies.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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  • Accedi a tutte le aree.
  • Sconfiggi i nemici toccandoli.
  • La velocità è massima.
  • Supera il livello all'istante.
  • Invincibilità totale.
  • Premi Seleziona per vite infinite.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

Descargar gratis en Google Play

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