Namida no Soukoban Special
Famicom Disk System

Namida no Soukoban Special

Descripción

Namida no soukoban special (which roughly translates into warehouse keeper's tears special) is a game that was released for the famicom disk system in 1986 by ascii entertainment. By 1986, many of japan's game players were familiar with soukoban in one form or another since its introduction in 1982. Rather than publish yet another version of the same old game, ascii attempted to enhance the soukoban experience for its debut on the famicom by providing players with a unique set of tools that let players "cheat" in some fashion in comparison to the original rules. Objects like magnets and pulleys provided players with a limited ability to pull boxes, something which the original versions of the game prohibited. Objects such as these, or pepper, or oil, were discovered by pushing certain boxes that hid the items underneath. Progress through the game could be saved to the disk to prevent forcing players to solve puzzles that had already been solved.

Namida no soukoban special (which roughly translates into warehouse keeper's tears special) is a game that was released for the famicom disk system in 1986 by ascii entertainment. By 1986, many of japan's game players were familiar with soukoban in one form or another since its introduction in 1982. Rather than publish yet another version of the same old game, ascii attempted to enhance the soukoban experience for its debut on the famicom by providing players with a unique set of tools that let players "cheat" in some fashion in comparison to the original rules. Objects like magnets and pulleys provided players with a limited ability to pull boxes, something which the original versions of the game prohibited. Objects such as these, or pepper, or oil, were discovered by pushing certain boxes that hid the items underneath. Progress through the game could be saved to the disk to prevent forcing players to solve puzzles that had already been solved.

Namida no soukoban spécial (qui se traduit à peu près par spécial larmes du gardien d'entrepôt) est un jeu sorti pour le système de disque famicom en 1986 par ascii entertainment. En 1986, de nombreux joueurs japonais connaissaient le soukoban sous une forme ou une autre depuis son introduction en 1982. Plutôt que de publier une autre version du même vieux jeu, ascii a tenté d'améliorer l'expérience du soukoban pour ses débuts sur la famicom en fournissant aux joueurs un ensemble unique d'outils leur permettant de « tricher » d'une manière ou d'une autre par rapport aux règles originales. Des objets tels que des aimants et des poulies offraient aux joueurs une capacité limitée à tirer des boîtes, ce que les versions originales du jeu interdisaient. Des objets comme ceux-ci, ou du poivre, ou de l'huile, ont été découverts en poussant certaines boîtes qui cachaient les objets en dessous. La progression dans le jeu pourrait être enregistrée sur le disque pour éviter de forcer les joueurs à résoudre des énigmes déjà résolues.

Namida no soukoban special (che si traduce approssimativamente in lacrime speciali del magazziniere) è un gioco pubblicato per il sistema famicom disk nel 1986 da ascii entertainment. Nel 1986, molti giocatori giapponesi avevano familiarità con soukoban in una forma o nell'altra sin dalla sua introduzione nel 1982. Piuttosto che pubblicare un'altra versione dello stesso vecchio gioco, ascii ha tentato di migliorare l'esperienza di soukoban per il suo debutto su famicom fornendo ai giocatori un set unico di strumenti che permettessero ai giocatori di "imbrogliare" in qualche modo rispetto alle regole originali. Oggetti come magneti e pulegge fornivano ai giocatori una capacità limitata di tirare scatole, cosa vietata dalle versioni originali del gioco. Oggetti come questi, o il pepe, o l'olio, venivano scoperti spingendo alcune scatole che nascondevano gli oggetti sottostanti. I progressi nel gioco potrebbero essere salvati sul disco per evitare di costringere i giocatori a risolvere enigmi che erano già stati risolti.

Consejos

  • Accede a todos los mapas.
  • Completa el puzzle con A.
  • Deshaz el movimiento con B.
  • La puntuación es máxima.
  • La invencibilidad total.
  • Pulsa Select para niveles infinitos.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

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  • Access all maps.
  • Complete the puzzle with A.
  • Undo the movement with B.
  • The score is maximum.
  • Total invincibility.
  • Press Select for infinite levels.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

Descargar gratis en Google Play
  • Accédez à toutes les cartes.
  • Complétez le puzzle avec A.
  • Annulez le mouvement avec B.
  • Le score est maximum.
  • Invincibilité totale.
  • Appuyez sur Sélectionner pour des niveaux infinis.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

Descargar gratis en Google Play
  • Accedi a tutte le mappe.
  • Completa el puzzle con A.
  • Annullare il movimento con B.
  • Il punteggio è massimo.
  • Invincibilità totale.
  • Premi Seleziona per livelli infiniti.

Consulta los trucos y consejos completos y siempre actualizados de este juego en la app.

Descargar gratis en Google Play

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